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We are pleased to inform you that the first Call for Papers for VS-Games 2014 that will be held in Malta between the 9-12 September 2014, is now open! 

VS-Games now running in its 6th year, is a conference that targets cross-disciplinary communities with emphasis on the applications of virtual worlds and games for serious applications. The conference promotes efforts in all areas of research involving the advancement of the study of games for serious applications, including technologies, design, applications and uses. We are therefore seeking contributions from academic researchers, developers from the industry as well as practitioners and decision-makers in the field of technology advances in serious games.

Themes that are encouraged for submission include:

Design
  • serious game design methods & methodologies
  • interactivity in serious games and virtual worlds

Case Studies & Applications
  • user modelling in serious games
  • case studies in virtual worlds and serious games

Visualisation & 3D modelling 
  • virtual environments
  • animation for serious games and virtual worlds 
  • visualisation techniques

Mobile Games
  • augmented reality for serious applications
  • multimedia gaming

Intelligent Game systems
  • human-computer interactions
  • interactive storytelling

AI applications in serious games


Important Dates

For the submission of:
  • Full and Work-in-Progress Papers: 15 April 2014 
  • Doctoral Consortium Papers: 30 April 2014
  • Posters and Demos: 30 April 2014
  • Industry Expo: 30 June 2014
Notification to authors: 30 April 2014

Details:

Full Papers. Regular paper submissions must present original, highly innovative, prospective and forward-looking research in one or more of the themes given above.  We solicit papers of up to maximum of eight (8) pages in IEEE style.  

Work-in-Progress papers. Researchers and students can submit short Work-in-Progress (WIP) papers. This submission format offers the opportunity for presenting late-breaking research results, ongoing research projects, and speculative or innovative work in progress. WIP papers are limited to four (4) pages.

Doctoral consortium. This track provides an opportunity for Ph.D. students to explore and develop their research interests in a workshop setting under the guidance of a panel of researchers. Interested Ph.D. students and candidates are invited to submit a four (4) page extended abstract. Detailed guidelines for submission can be found here.  

Posters and Demos. There will also be the opportunity for presenters to demo and showcase on-going projects and developments. Posters and demos will be selected on the basis of technical merit, novelty and relevance to the community. The demo session aims to showcase research prototypes at all stages of maturity, and as such, we welcome demonstrations of both published and unpublished work. The poster session will be an excellent venue for highlighting early work. They will be presented in a special session during the conference to allow presenters to interact with conference attendees and gain feedback on their ongoing work. Both posters and demos are limited to two (2) pages. 

Proceedings will be published in:

ieeeXplore 

Calendar
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Sponsors

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PS_COMPET 

LGA-PRI-CMYK 


Partners

 gala

 gamezing

igda 

gamedevmt 

smi 


 
 
Last Updated: 1 April 2014

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University of Malta
L-Università ta' Malta