University of Malta
 

Program
UOM Main Page
 
 
 
Newspoint
Campus Map button

VS-Games 2014 - Conference Program - download

  

Tue, 9/Sep/14


9:00

Game Jam - Registration

10:00

Game Jam - Briefing - Presentation

12:00

Game Jam - Start 

venues

 

Wed, 10/Sep/14


8:00

Main Conference - Registration

9:00

Doctoral Workshop

Panel: Prof. Igor Mayer, Mr Goncalo Pereira, Prof. Carlos Martinho


Papers:


Zeno Menestrina

End User Development for Serious Games for Professional Training 


Daniela Vaseva

The Potential of Serious Games Based on Literary Plots to Develop Knowledge, Skills and Habitual Patterns


11:00

Demo Session - Institute of Digital Games, UoM

Thomas Cuschieri, Rilla Khaled, Vincent E. Farrugia, Héctor P. Martínez and Georgios N. Yannakakis

The iLearnRW Game: Support for Students with Dyslexia in Class and at Home

12:00

Lunch

13:30

Main Conference - Official Opening

14:00

Keynote 1 - Prof David Gibson - Games as Serious Digital Learning Engagements

15:00

Coffee Break

15:20Invited Talk - Prof Michael Zyda

15:30

Main Conference - Education Track

Chair: Ms Vanessa Camilleri

15:30

Björn Berg Marklund, Per Backlund and Henrik Engström - The Practicalities of Educational Games: Challenges of taking games into formal educational settings

16:00

Yaëlle Chaudy, Thomas Connolly and Thomas Hainey - EngAGe: A link between Educational Games Developers and Educators

16:30

Manuel Ninaus, Silvia E. Kober, Elisabeth V.C. Friedrich, Christa Neuper and Guilherme Wood - The potential use of neurophysiological signals for learning analytics

17:00

Wine Reception & Industry Showcase

17:20Playing the Game - Prof Igor Myer


Thur, 11/Sep/14



8:00

Main Conference - Registration


9:00

KeyNote 2 - Prof Igor MayerDeconstucting Serious Games: Finding Principles of Play

10:00

Coffee Break


10:30

Main Conference - Applications Track

Chair: Prof Alexiei Dingli

Main Conference - Evaluation Track

Chair: Prof Matthew Montebello

10:30

Papers:

Gonçalo Pereira, Rui Prada and Ana Paiva - Disaster Prevention Social Awareness The Stop Disasters! Case Study

Papers:

Simon Mayr, Wolfgang Hörleinsberger and Paolo Petta - The Trauma Treatment Game: Design constraints for Serious Games in Psychotherapy

11:00

Evangelia Mavromihelaki, Jessica Eccles, Neil Harrison, Thomas Grice-Jackson, Jamie Ward, Hugo Critchley and Katerina Mania - Cyberball3D+: A 3D Serious Game for fMRI Investigating Social Exclusion and Empathy

Timothy Ng, Kurt Debattista and Alan Chalmers - Applying Activity Theory in Comparatively Evaluating Serious Games

11:30

Jing Guo, Nicolas Singer and Rémi Bastide - A Serious Game Engine for Interview Simulation: Application to the development of doctor-patient communication skills

Stella Doukianou, Panagiotis Petridis, Ian Dunwell and Joshua Cooper - Assessing Risk and Patience through Play: A usability test of two Serious Games


12:00

Game Jam - End


12:00

Game Jam - Judging


12:00

Lunch


13:00

Main Conference - Applications Track

Chair: Prof Matthew Montebello

Main Conference - Design Track

Chair:Mr Dylan Seychell

13:00

Papers:

Fernando Cassola, Sílvia Ala, Fausto de Carvalho, Hugo Paredes, Benjamim Fonseca, Paulo Martins, Francisco Cardoso and Leonel Morgado -  Online-Gym: multiuser virtual gymnasium using RINIONS and multiple Kinect devices

Papers:

Chris Christou and Despina Michael - Aliens versus Humans: Do avatars make a difference in how we play the game?


13:30

Zeno Menestrina, Antonella De Angeli and Paolo Busetta - APE: End User Development for Emergency Management Training

Tomi Mäntylä, Ilmari Lahti, Harri Ketamo, Mika Luimula and Jouni Smed - Designing Reality Guides


14:00

Ilmari Lahti, Tomas Rosin, Pekka Qvist, Ville Vuorela, Mika Luimula and Jouni Smed - IndustrySim: Finding the Fun in Industrial Simulations


Robin J. S. Sloan, Dayna Galloway and Iain Donald - A sweetspot for innovation: Developing games with purpose through student-staff collaboration

14:30

Coffee Break

15:00

Game Jam - End of Judging


15:00

Main Conference - Graphics Track

Chair: Prof Alexiei Dingli

Main Conference - Design Track

Chair: Mr Dylan Seychell

15:00

Papers:

Steven Galea, Kurt Debattista and Sandro Spina - GPU-based Selective Sparse Sampling for Interactive High-Fidelity Rendering

Papers:

David Panzoli, Maxime Sanselone, Stéphane Sanchez, Cédric Sanza, Catherine Lelardeux, Pierre Lagarrigue and Yves Duthen - Introducing a design methodology for multi-character collaboration in immersive learning games

15:30

Keith Bugeja, Sandro Spina, Kurt Debattista and Alan Chalmers - High-fidelity Graphics for Dynamically Generated Environments using Distributed Computing

Mark Bennett - Semantic Content Generation Framework for Game Worlds

16:00


Shawn Cassar, Matthew Montebello and Saviour Zammit - Hybrid Peer to Peer and Server Client System for Limited User Multiplayer First Person Style Games

18:30

Social Event - Mdina Tour


19:30

Main Conference - Gala Dinner

DINNER MENU:

http://tinyurl.com/VSGamesGalaMenu


Fri, 12/Sep/14



8:00

Main Conference - Registration


9:00

Main Conference - Lightning Session 1

Chair: Prof Alexiei Dingli

Main Conference - Lightning Session 2

Chair: Ms Vanessa Camilleri

9:00

Posters:

Gregor Žavcer, Simon Mayr and Paolo Petta. Design Pattern Canvas: Towards Co-Creation of Unified Serious Game Design Patterns

Posters:

Bojana Vukovic. Cultural Aspects in Serious Games: Using Folk Literature in Designing Serious Games

9:15

Cristian Lorenzini, Raffaello Brondi, Marcello Carrozzino, Chiara Evangelista and Michele Nisticò. LawVille - A Collaborative Serious Game for Citizenship Education

Daphne Economou, Ioannis Doumanis and Frands Pederson. WMIN - A Serious Games Development Platform to Support Learning and Communication Skills in Higher Education Students

9:30

Ryan Sammut, Neville Attard and Dylan Seychell. Gamification of Project Management within a Corporate Environment

Inke Schmidt and Carolyn Blume. Evaluating Digital Applications for Language Learning: Outcomes and Insights

9:45

Main Conference - Invited Talks

9:45

Saviour Formosa - Special Guest Session - Spacial conceptualisation as a foundation for social interactionism in virtual worlds - the Maltese Islands effort to create baseline data for such worlds

Alexander Pfeiffer - Special Guest Session - Gamification Serious Games and Transmedia Projects for Pre School

10:15

Coffee Break

10:30Stephen Caruana - MVGSA (Malta Video Game Studio Association) - Digital Game Development in Malta

11:00

Panel Discussion - Serious Games and Market Readiness

12:00

Main Conference - Closing Address

12:15

Lunch


 

Calendar
Notices


Sponsors

ME_logo

vgTC_logo  

 mtaLogo 

PS_COMPET 

LGA-PRI-CMYK 


Partners

 gala

 gamezing

igda 

gamedevmt 

smi 


 
 
Last Updated: 10 September 2014

Log In back to UoM Homepage