Browsing by Author Gualeni, Stefano

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Issue DateTitleAuthor(s)
2015-06-16Enlarge your mesoscopy : a philosophical reflection on the human scale and projectual ontologiesGualeni, Stefano
2021Existential ludology and Peter Wessel ZapffeGualeni, Stefano; Vella, Daniel
2016-12The experience machine : existential reflections on virtual worldsGualeni, Stefano
2014-11-16Felino : the philosophical practice of making an interspecies video gameWesterlaken, Michelle; Gualeni, Stefano
2022Fictional games : a philosophy of worldbuilding and imaginary playGualeni, Stefano; Fassone, Riccardo
2021-06-18Fictional games and utopia : the case of AzadGualeni, Stefano
2022The fictional incompleteness of digital gameworldsVan de Mosselaer, Nele; Gualeni, Stefano
2013-05-14A framework for biometric playtesting of gamesJanssen, Dirk; Calvi, Licia; Gualeni, Stefano
2014-11-14Freer than we thinkGualeni, Stefano
2023Game studies through ‘Conceptual Games’ : the case of doorsGualeni, Stefano; Van de Mosselaer, Nele
2012-06-01How psychophysiology can aid the design process of casual games : a tale of stress, facial muscles, and paper beastsGualeni, Stefano; Janssen, Dirk; Calvi, Licia
2019-08-09How to reference a digital gameGualeni, Stefano; Fassone, Riccardo; Linderoth, Jonas
2020-08-10The implied designer and the experience of gameworldsVan de Mosselaer, Nele; Gualeni, Stefano
2023The implied designer of digital gamesVan de Mosselaer, Nele; Gualeni, Stefano
2021-09-28Ludic unreliability and deceptive game designGualeni, Stefano; Van de Mosselaer, Nele
2015-06-22The negative effects of praise and flatteryProok, Joachim; Dirk, Janssen; Gualeni, Stefano
2019-08-08On the de-familiarizing and re-ontologizing effects of glitches and glitch-alikesGualeni, Stefano
2022-04-21Philosophical gamesGualeni, Stefano
2018-05A philosophy of “DOING” in the digitalGualeni, Stefano
2019-08-10Processes of roling : mechanisms for adopting subjectivities in the gameworldVella, Daniel; Gualeni, Stefano; Arjoranta, Jonne