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Browsing by Author Liapis, Antonios
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Showing results 30 to 49 of 146
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Issue Date
Title
Author(s)
2015
Data adventures
Barros, Gabriella A. B.
;
Liapis, Antonios
;
Togelius, Julian
2018
DATA Agent
Cerny Green, Michael
;
Barros, Gabriella A. B.
;
Liapis, Antonios
;
Togelius, Julian
2018
Data-driven design : a case for maximalist game design
Barros, Gabriella A. B.
;
Cerny Green, Michael
;
Liapis, Antonios
;
Togelius, Julian
2018
Deciphering generated symbols as a game mechanic : the design of Alien Transmission
Liapis, Antonios
2013
Designer modeling for personalized game content creation tools
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2014-08
Designer modeling for sentient sketchbook
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2016
Discovering social and aesthetic categories of avatars : a bottom-up artificial intelligence approach using image clustering
Lim, Chong-U
;
Liapis, Antonios
;
Harrell, D. Fox
2021
Discrete versus ordinal time-continuous believability assessment
Pacheco, Cristiana
;
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Perez-Liebana, Diego
2020
Djehuty : a mixed-initiative handwriting game for preschoolers
Sarr, Jean Michel A.
;
Yannakakis, Georgios N.
;
Liapis, Antonios
;
Bah, Alassane
;
Cambier, Christophe
2015
DrawCompileEvolve : sparking interactive evolutionary art with human creations.
Zhang, Jinhong
;
Taarnby, Rasmus
;
Liapis, Antonios
;
Risi, Sebastian
2020
Dungeons & replicants : automated game balancing via deep player behavior modeling
Pfau, Johannes
;
Liapis, Antonios
;
Volkmar, Georg
;
Yannakakis, Georgios N.
;
Malaka, Rainer
2022
Dungeons & replicants II : automated game balancing across multiple difficulty dimensions via deep player behavior modeling
Pfau, Johannes
;
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Malaka, Rainer
2013-07
Enhancements to constrained novelty search : two-population novelty search for generating game content
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2018
Evolving missions for Dwarf Quest dungeons
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2016
Evolving missions to create game spaces
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2016
Evolving models of player decision making : personas versus clones
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2014
Evolving personas for player decision modeling
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2018
Explainable AI for designers : a human-centered perspective on mixed-initiative co-creation
Zhu, Jichen
;
Liapis, Antonios
;
Risi, Sebastian
;
Bidarra, Rafael
;
Youngblood, G. Michael
2017
Exploring divergence in soft robot evolution
Gravina, Daniele
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Exploring self-organisation in crowd teams
Lykourentzou, Ioanna
;
Liapis, Antonios
;
Papastathis, Costas
;
Papangelis, Konstantinos
;
Vassilakis, Costas