Browsing by Author Liapis, Antonios

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Issue DateTitleAuthor(s)
2015Data adventuresBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2018DATA AgentCerny Green, Michael; Barros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2018Data-driven design : a case for maximalist game designBarros, Gabriella A. B.; Cerny Green, Michael; Liapis, Antonios; Togelius, Julian
2018Deciphering generated symbols as a game mechanic : the design of Alien TransmissionLiapis, Antonios
2013Designer modeling for personalized game content creation toolsLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2014-08Designer modeling for sentient sketchbookLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2016Discovering social and aesthetic categories of avatars : a bottom-up artificial intelligence approach using image clusteringLim, Chong-U; Liapis, Antonios; Harrell, D. Fox
2021Discrete versus ordinal time-continuous believability assessmentPacheco, Cristiana; Melhart, David; Liapis, Antonios; Yannakakis, Georgios N.; Perez-Liebana, Diego
2020Djehuty : a mixed-initiative handwriting game for preschoolersSarr, Jean Michel A.; Yannakakis, Georgios N.; Liapis, Antonios; Bah, Alassane; Cambier, Christophe
2015DrawCompileEvolve : sparking interactive evolutionary art with human creations.Zhang, Jinhong; Taarnby, Rasmus; Liapis, Antonios; Risi, Sebastian
2020Dungeons & replicants : automated game balancing via deep player behavior modelingPfau, Johannes; Liapis, Antonios; Volkmar, Georg; Yannakakis, Georgios N.; Malaka, Rainer
2022Dungeons & replicants II : automated game balancing across multiple difficulty dimensions via deep player behavior modelingPfau, Johannes; Liapis, Antonios; Yannakakis, Georgios N.; Malaka, Rainer
2013-07Enhancements to constrained novelty search : two-population novelty search for generating game contentLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2018Evolving missions for Dwarf Quest dungeonsKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2016Evolving missions to create game spacesKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2016Evolving models of player decision making : personas versus clonesHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2014Evolving personas for player decision modelingHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2018Explainable AI for designers : a human-centered perspective on mixed-initiative co-creationZhu, Jichen; Liapis, Antonios; Risi, Sebastian; Bidarra, Rafael; Youngblood, G. Michael
2017Exploring divergence in soft robot evolutionGravina, Daniele; Liapis, Antonios; Yannakakis, Georgios N.
2019Exploring self-organisation in crowd teamsLykourentzou, Ioanna; Liapis, Antonios; Papastathis, Costas; Papangelis, Konstantinos; Vassilakis, Costas