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Browsing by Author Liapis, Antonios
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Showing results 56 to 75 of 146
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Issue Date
Title
Author(s)
2017
Game character ontology (GCO) : a vocabulary for extracting and describing game character information from web content
Sacco, Owen
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2014
Game design : c2learn project deliverable no. D4.1.2
Palosaari Eladhari, Mirjam
;
Lopes, Phil
;
Yannakakis, Georgios N.
;
Nielsen, Jeppe
;
Liapis, Antonios
2022
Game state learning via game scene augmentation
Trivedi, Chintan
;
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Games and Learning Alliance : 8th international conference, GALA 2019 Athens, Greece, November 27-29, 2019 proceedings
Yannakakis, Georgios N.
;
Gentile, Manuel
;
Ninaus, Manuel
;
Liapis, Antonios
2022
A general-purpose expressive algorithm for room-based environments
Sfikas, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2015
Generating map sketches for strategy games
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2014
Generative agents for player decision modeling in games
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2022
Generative personas that behave and experience like humans
Barthet, Matthew
;
Khalifa, Ahmed
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2021
Go-Blend behavior and affect
Barthet, Matthew
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Guest editorial special issue on AI-based and AI-assisted game design
Yannakakis, Georgios N.
;
Cook, Michael
;
Colton, Simon
;
Liapis, Antonios
2016-09
A holistic approach for semantic-based game generation
Sacco, Owen
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2020
I feel I feel you : a theory of mind experiment in games
Melhart, David
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2019
Introduction to the GaLA Conf 2019 Special Issue
Yannakakis, Georgios N.
;
Gentile, Manuel
;
Ninaus, Manuel
;
Liapis, Antonios
2021
Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education students
Voulgari, Iro
;
Zammit, Marvin
;
Stouraitis, Elias
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Learn to machine learn via games in the classroom
Zammit, Marvin
;
Voulgari, Iro
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Learning task-independent game state representations from unlabeled images
Trivedi, Chintan
;
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2017
Learning the patterns of balance in a multi-player shooter game
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2012
Limitations of choice-based interactive evolution for game level design
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2015
Map sketch generation as a service
Liapis, Antonios
2018
Mapping chess aesthetics onto procedurally generated chess-like games
Kowalski, Jakub
;
Liapis, Antonios
;
Zarczynski, Lukasz