Browsing by Author Liapis, Antonios

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Issue DateTitleAuthor(s)
2017Game character ontology (GCO) : a vocabulary for extracting and describing game character information from web contentSacco, Owen; Liapis, Antonios; Yannakakis, Georgios N.
2014Game design : c2learn project deliverable no. D4.1.2Palosaari Eladhari, Mirjam; Lopes, Phil; Yannakakis, Georgios N.; Nielsen, Jeppe; Liapis, Antonios
2022Game state learning via game scene augmentationTrivedi, Chintan; Makantasis, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2019Games and Learning Alliance : 8th international conference, GALA 2019 Athens, Greece, November 27-29, 2019 proceedingsYannakakis, Georgios N.; Gentile, Manuel; Ninaus, Manuel; Liapis, Antonios
2022A general-purpose expressive algorithm for room-based environmentsSfikas, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2015Generating map sketches for strategy gamesLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2014Generative agents for player decision modeling in gamesHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2022Generative personas that behave and experience like humansBarthet, Matthew; Khalifa, Ahmed; Liapis, Antonios; Yannakakis, Georgios N.
2021Go-Blend behavior and affectBarthet, Matthew; Liapis, Antonios; Yannakakis, Georgios N.
2019Guest editorial special issue on AI-based and AI-assisted game designYannakakis, Georgios N.; Cook, Michael; Colton, Simon; Liapis, Antonios
2016-09A holistic approach for semantic-based game generationSacco, Owen; Liapis, Antonios; Yannakakis, Georgios N.
2020I feel I feel you : a theory of mind experiment in gamesMelhart, David; Yannakakis, Georgios N.; Liapis, Antonios
2019Introduction to the GaLA Conf 2019 Special IssueYannakakis, Georgios N.; Gentile, Manuel; Ninaus, Manuel; Liapis, Antonios
2021Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education studentsVoulgari, Iro; Zammit, Marvin; Stouraitis, Elias; Liapis, Antonios; Yannakakis, Georgios N.
2022Learn to machine learn via games in the classroomZammit, Marvin; Voulgari, Iro; Liapis, Antonios; Yannakakis, Georgios N.
2022Learning task-independent game state representations from unlabeled imagesTrivedi, Chintan; Makantasis, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2017Learning the patterns of balance in a multi-player shooter gameKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2012Limitations of choice-based interactive evolution for game level designLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2015Map sketch generation as a serviceLiapis, Antonios
2018Mapping chess aesthetics onto procedurally generated chess-like gamesKowalski, Jakub; Liapis, Antonios; Zarczynski, Lukasz