Skip navigation
Home
Browse
Communities
& Collections
Browse Items by:
Author
Title
Subject
Issue Date
Material Type
Language
Access Rights
Help
OAR@UM Help
FAQs
OAR@UM Policies
Submission Forms
Sign on to:
My OAR@UM
OAR@UM
Browsing by Author Liapis, Antonios
Jump to:
0-9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
or enter first few letters:
Sort by:
title
issue date
submit date
In order:
Ascending
Descending
Results/Page
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
Authors/Record:
All
1
5
10
15
20
25
30
35
40
45
50
Showing results 74 to 93 of 146
< previous
next >
Issue Date
Title
Author(s)
2015
Map sketch generation as a service
Liapis, Antonios
2018
Mapping chess aesthetics onto procedurally generated chess-like games
Kowalski, Jakub
;
Liapis, Antonios
;
Zarczynski, Lukasz
2015
MiniDungeons 2 : an experimental game for capturing and modeling player decisions
Holmgård, Christoffer
;
Togelius, Julian
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2016
Mission evolution for dungeon levels
Karavolos, Daniel
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2014
Mixed-initiative co-creativity
Yannakakis, Georgios N.
;
Liapis, Antonios
;
Alexopoulos, Constantine
2016
Mixed-initiative content creation
Liapis, Antonios
;
Smith, Gillian
;
Shaker, Noor
2017
Mixed-initiative creative drawing with webIconoscope
Liapis, Antonios
2017
Mixed-initiative creative interfaces
Deterding, Sebastian
;
Hook, Jonathan
;
Fiebrink, Rebecca
;
Gillies, Marco
;
Gow, Jeremy
;
Akten, Memo
;
Smith, Gillian
;
Liapis, Antonios
;
Compton, Kate
2018
Mixed-media game AI
André, Elizabeth
;
Bakkes, Sander
;
Bidarra, Rafael
;
Dahlskog, Steve
;
Palosari Eladhari, Mirjam
;
Paiva, Ana
;
Preuss, Mike
;
Smith, Gillian
;
Sullivan, Anne
;
Thompson, Tommy
;
Thue, David
;
Yannakakis, Georgios N.
;
Young, Michael R.
;
Liapis, Antonios
2017
Modelling affect for horror soundscapes
Lopes, Phil
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Modelling the quality of visual creations in Iconoscope
Liapis, Antonios
;
Gravina, Daniele
;
Kastbjerg, Emil
;
Yannakakis, Georgios N.
2021
Monte Carlo elites : quality-diversity selection as a multi-armed bandit problem
Sfikas, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2015-11
Monte-Carlo tree search for persona based player modeling
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2015-06
Motivating visual interpretations in iconoscope : designing a game for fostering creativity
Liapis, Antonios
;
Hoover, Amy K.
;
Yannakakis, Georgios N.
;
Alexopoulos, Constantine
;
Dimaraki, Evangelia V.
2019
A multi-faceted surrogate model for search-based procedural content generation
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2015-11
Multi-level evolution of shooter levels
Cachia, William
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2017
Multi-segment evolution of dungeon game levels
Liapis, Antonios
2016
Murder mystery generation from open data
Barros, Gabriella A. B.
;
Liapis, Antonios
;
Togelius, Julian
2011
Neuroevolutionary constrained optimization for content creation
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2019
The Newborn World : guiding creativity in a competitive storytelling game
Liapis, Antonios