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Browsing by Author Preuss, Mike
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Showing results 4 to 10 of 10
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Issue Date
Title
Author(s)
2018
Mixed-media game AI
André, Elizabeth
;
Bakkes, Sander
;
Bidarra, Rafael
;
Dahlskog, Steve
;
Palosari Eladhari, Mirjam
;
Paiva, Ana
;
Preuss, Mike
;
Smith, Gillian
;
Sullivan, Anne
;
Thompson, Tommy
;
Thue, David
;
Yannakakis, Georgios N.
;
Young, Michael R.
;
Liapis, Antonios
2017
Multi-objective adaptation of a parameterized GVGAI agent towards several games
Khalifa, Ahmed
;
Preuss, Mike
;
Togelius, Julian
2010-08
Multiobjective exploration of the StarCraft map space
Togelius, Julian
;
Preuss, Mike
;
Beume, Nicola
;
Wessing, Simon
;
Hagelback, Johan
;
Yannakakis, Georgios N.
2012
Optimising for multiple shots : an analysis of solutions diversity in virtual camera composition
Burelli, Paolo
;
Preuss, Mike
;
Yannakakis, Georgios N.
2019
Orchestrating game generation
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Nelson, Mark J.
;
Preuss, Mike
;
Bidarra, Rafael
2014
Searching for good and diverse game levels
Preuss, Mike
;
Liapis, Antonios
;
Togelius, Julian
2010
Towards multiobjective procedural map generation
Togelius, Julian
;
Preuss, Mike
;
Yannakakis, Georgios N.