Browsing by Author Togelius, Julian

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Issue DateTitleAuthor(s)
2013Controllable procedural map generation via multiobjective evolutionTogelius, Julian; Preuss, Mike; Beume, Nicola; Wessing, Simon; Hagelback, Johan; Yannakakis, Georgios N.; Grappiolo, Corrado
2013Crowd-sourcing the aesthetics of platform gamesShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian
2015Data adventuresBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2018DATA AgentCerny Green, Michael; Barros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2018Data-driven design : a case for maximalist game designBarros, Gabriella A. B.; Cerny Green, Michael; Liapis, Antonios; Togelius, Julian
2013-10Decision making styles as deviation from rational action : a super Mario case studyHolmgard, Christoffer; Togelius, Julian; Yannakakis, Georgios N.
2021Deep learning for procedural content generationLiu, Jialin; Snodgrass, Sam; Khalifa, Ahmed; Risi, Sebastian; Yannakakis, Georgios N.; Togelius, Julian
2017DeepTingleKhalifa, Ahmed; Barros, Gabriella A. B.; Togelius, Julian
2013Designer modeling for personalized game content creation toolsLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2014-08Designer modeling for sentient sketchbookLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2012Digging deeper into platform game level design : session size and sequential featuresShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian
2019ELIMINATION from design to analysisKhalifa, Ahmed; Gopstein, Dan; Togelius, Julian
2016Emotion-driven level generationTogelius, Julian; Yannakakis, Georgios N.
2013-07Enhancements to constrained novelty search : two-population novelty search for generating game contentLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2020Evolutionary computation and gamesTogelius, Julian; Risi, Sebastia; Yannakakis, Georgios N.
2018Evolutionary computation and games tutorialTogelius, Julian; Risi, Sebastian; Yannakakis, Georgios N.
2012Evolving card sets towards balancing dominionMahlmann, Tobias; Togelius, Julian; Yannakakis, Georgios N.
2017Evolving game-specific UCB alternatives for general video game playingBravi, Ivan; Khalifa, Ahmed; Holmgard, Christoffer; Togelius, Julian
2011Evolving interesting maps for a first person shooterCardamone, Luigi; Yannakakis, Georgios N.; Togelius, Julian; Lanzi, Pier Luca
2012Evolving levels for Super Mario Bros using grammatical evolutionShaker, Noor; Nicolau, Miguel; Yannakakis, Georgios N.; Togelius, Julian; O'Neill, Michael