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Browsing by Author Togelius, Julian
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Showing results 48 to 67 of 120
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Issue Date
Title
Author(s)
2011
Feature analysis for modeling game content quality
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2013
Game data mining
Drachen, Anders
;
Thurau, Christian
;
Togelius, Julian
;
Yannakakis, Georgios N.
;
Bauckhage, Christian
2021
Game mechanic alignment theory and discovery
Cerny Green, Michael
;
Khalifa, Ahmed
;
Bontrager, Philip
;
Canaan, Rodrigo
;
Togelius, Julian
2016
General general game AI
Togelius, Julian
;
Yannakakis, Georgios N.
2019
General video game AI : a multitrack framework for evaluating agents, games, and content generation algorithms
Perez-Liebana, Diego
;
Liu, Jialin
;
Khalifa, Ahmed
;
Gaina, Raluca D.
;
Togelius, Julian
;
Lucas, Simon M.
2016
General video game level generation
Khalifa, Ahmed
;
Perez-Liebana, Diego
;
Lucas, Simon M.
;
Togelius, Julian
2017
General video game rule generation
Khalifa, Ahmed
;
Cerny Green, Michael
;
Perez-Liebana, Diego
;
Togelius, Julian
2018
Generating levels that teach mechanics
Cerny Green, Michael
;
Khalifa, Ahmed
;
Barros, Gabriella A. B.
;
Nealen, Andy
;
Togelius, Julian
2015
Generating map sketches for strategy games
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2014
Generative agents for player decision modeling in games
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2018
A hybrid search agent in Pommerman
Zhou, Hongwei
;
Gong, Yichen
;
Mugrai, Luvneesh
;
Khalifa, Ahmed
;
Nealen, Andy
;
Togelius, Julian
2018
Illuminating generalization in deep reinforcement learning through procedural level generation
Justesen, Niels
;
Rodriguez Torrado, Ruben
;
Bontrager, Philip
;
Khalifa, Ahmed
;
Togelius, Julian
;
Risi, Sebastian
2021
Illuminating Mario scenes in the latent space of a generative adversarial network
Fontaine, Matthew C.
;
Liu, Ruilin
;
Khalifa, Ahmed
;
Modi, Jignesh
;
Togelius, Julian
;
Hoover, Amy K.
;
Nikolaidis, Stefanos
2013
Imitating human playing styles in Super Mario Bros
Ortega, Juan
;
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
2019
Intentional computational level design
Khalifa, Ahmed
;
Cerny Green, Michael
;
Barros, Gabriella
;
Togelius, Julian
2013
Interaction-based group identity detection via reinforcement learning and artificial evolution
Grappiolo, Corrado
;
Togelius, Julian
;
Yannakakis, Georgios N.
2021
Learning controllable content generators
Earle, Sam
;
Edwards, Maria
;
Khalifa, Ahmed
;
Bontrager, Philip
;
Togelius, Julian
2019
Level design patterns in 2D games
Khalifa, Ahmed
;
De Mesentier Silva, Fernando
;
Togelius, Julian
2012
Limitations of choice-based interactive evolution for game level design
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2021
Lode Encoder : AI-constrained co-creativity
Bhaumik, Debosmita
;
Khalifa, Ahmed
;
Togelius, Julian