Browsing by Author Togelius, Julian

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Issue DateTitleAuthor(s)
2015A panorama of artificial and computational intelligence in gamesYannakakis, Georgios N.; Togelius, Julian
2020PCGRL : procedural content generation via reinforcement learningKhalifa, Ahmed; Bontrager, Philip; Earle, Sam; Togelius, Julian
2014Personas versus clones for player decision modellingHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2016Playing with data : procedural generation of adventures from open dataBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2010Predicting player behavior in Tomb Raider : UnderworldMahlmann, Tobias; Drachen, Anders; Togelius, Julian; Canossa, Alessandro; Yannakakis, Georgios N.
2017“Press Space To Fire” : automatic video game tutorial generationCerny Green, Michael; Khalifa, Ahmed; Barros, Gabriella A. B.; Togelius, Julian
2019Procedural content generation through quality-diversityGravina, Daniele; Khalifa, Ahmed; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2015Procedural personas as critics for dungeon generationLiapis, Antonios; Holmgard, Christoffer; Yannakakis, Georgios N.; Togelius, Julian
2012A procedural procedural level generator generatorKerssemakers, Manuel; Tuxen, Jeppe; Togelius, Julian; Yannakakis, Georgios N.
2020Rotation, translation, and cropping for zero-shot generalizationYe, Chang; Khalifa, Ahmed; Bontrager, Philip; Togelius, Julian
2010Search-based procedural content generationTogelius, Julian; Yannakakis, Georgios N.; Stanley, Kenneth O.; Browne, Cameron
2011Search-based procedural content generation : a taxonomy and surveyTogelius, Julian; Yannakakis, Georgios N.; Stanley, Kenneth O.; Browne, Cameron
2014Searching for good and diverse game levelsPreuss, Mike; Liapis, Antonios; Togelius, Julian
2013-05Sentient sketchbook : computer-assisted game level authoringLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2013-04SentientWorld : human-based procedural cartography - an experiment in interactive sketching and iterative refiningLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2013Shifting niches for community structure detectionGrappiolo, Corrado; Togelius, Julian; Yannakakis, Georgios N.
2010Siren : towards adaptive serious games for teaching conflict resolutionYannakakis, Georgios N.; Togelius, Julian; Khaled, Rilla; Jhala, Arnav; Karpouzis, Kostas; Paiva, Ana; Vasalou, Asimina
2012Spicing up map generationMahlmann, Tobias; Togelius, Julian; Yannakakis, Georgios N.
2019"Superstition" in the network : deep reinforcement learning plays deceptive gamesBontrager, Philip; Khalifa, Ahmed; Anderson, Damien; Stephenson, Matthew; Salge, Christoph; Togelius, Julian
2018Talakat : bullet hell generation through constrained map-elitesKhalifa, Ahmed; Lee, Scott; Nealen, Andy; Togelius, Julian