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Browsing by Author Yannakakis, Georgios N.
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Showing results 27 to 46 of 277
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Issue Date
Title
Author(s)
2014-08
The C2create authoring tool : fostering creativity via game asset creation
Lopes, Phil
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2016
Can computers foster human users' creativity? Theory and praxis of mixed-initiative co-creativity
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Alexopoulos, Constantine
;
Lopes, Phil
2006
Capturing entertainment through heart rate dynamics in the playware playground
Yannakakis, Georgios N.
;
Hallam, John
;
Lund, Henrik Hautop
2007
Capturing player enjoyment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2010
Cellular automata for real-time generation of infinite cave levels
Johnson, Lawrence
;
Yannakakis, Georgios N.
;
Togelius, Julian
2012
Co-creating game content using an adaptive model of user taste
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2010
Combining local and global optimisation for virtual camera control
Burelli, Paolo
;
Yannakakis, Georgios N.
2006
Comparative fun analysis in the innovative playware game platform
Yannakakis, Georgios N.
;
Hallam, John
;
Lund, Henrik Hautop
2011
A computational approach towards conflict resolution for serious games
Cheong, Yun-Gyung
;
Khaled, Rilla
;
Grappiolo, Corrado
;
Campos, Joana
;
Martinho, Carlos
;
Ingram, Gordon P. D.
;
Paiva, Ana
;
Yannakakis, Georgios N.
2014-06
Computational game creativity
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2014
Constrained novelty search : a study on game content generation
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2016-09
Constrained surprise search for content generation
Gravina, Daniele
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2015
A constructive approach for the generation of underwater environments
Abela, Ryan
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2021
Contrastive learning of generalized game representations
Trivedi, Chintan
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2013
Controllable procedural map generation via multiobjective evolution
Togelius, Julian
;
Preuss, Mike
;
Beume, Nicola
;
Wessing, Simon
;
Hagelback, Johan
;
Yannakakis, Georgios N.
;
Grappiolo, Corrado
2015
The Coralize tool for creating underwater environments
Abela, Ryan
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2010-07
Correlation between heart rate, electrodermal activity and player experience in first-person shooter games
Drachen, Anders
;
Nacke, Lennart E.
;
Yannakakis, Georgios N.
;
Pedersen, Anja Lee
2017
Coupling novelty and surprise for evolutionary divergence
Gravina, Daniele
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2013
Crowd-sourcing the aesthetics of platform games
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2013-10
Decision making styles as deviation from rational action : a super Mario case study
Holmgard, Christoffer
;
Togelius, Julian
;
Yannakakis, Georgios N.