Browsing by Author Yannakakis, Georgios N.

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Issue DateTitleAuthor(s)
2019PAGAN : Platform for Audiovisual General-purpose ANnotationMelhart, David; Liapis, Antonios; Yannakakis, Georgios N.
2019PAGAN : video affect annotation made easyMelhart, David; Liapis, Antonios; Yannakakis, Georgios N.
2018Pairing character classes in a deathmatch shooter game via a deep-learning surrogate modelKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2015A panorama of artificial and computational intelligence in gamesYannakakis, Georgios N.; Togelius, Julian
2003Performance, robustness and effort cost comparison of machine learning mechanisms in FlatLandYannakakis, Georgios N.; Levine, John; Hallam, John; Papageorgiou, Markos
2014Personas versus clones for player decision modellingHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2021The pixels and sounds of emotion : general-purpose representations of arousal in gamesMakantasis, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2015The platformer experience datasetKarpouzis, Kostas; Yannakakis, Georgios N.; Shaker, Noor; Asteriadis, Stylianos
2016-09Platformer level design for player believabilityCamilleri, Elizabeth; Yannakakis, Georgios N.; Dingli, Alexiei
2022Play with emotion : affect-driven reinforcement learningBarthet, Matthew; Khalifa, Ahmed; Liapis, Antonios; Yannakakis, Georgios N.
2020Play with one’s feelings : a study on emotion awareness for player experienceSekhavat, Yoones A.; Roohi, Samad; Mohammadi, Hesam Sakian; Yannakakis, Georgios N.
2013Player modelingYannakakis, Georgios N.; Spronck, Pieter; Loiacono, Daniele; Andre, Elisabeth
2005Player modeling impact on player’s entertainment in computer gamesYannakakis, Georgios N.; Maragoudakis, Manolis
2009Player modeling using self-organization in Tomb Raider : UnderworldDrachen, Anders; Canossa, Alessandro; Yannakakis, Georgios N.
2010Predicting player behavior in Tomb Raider : UnderworldMahlmann, Tobias; Drachen, Anders; Togelius, Julian; Canossa, Alessandro; Yannakakis, Georgios N.
2009Preference learning for affective modelingYannakakis, Georgios N.
2009Preference learning for cognitive modeling : a case study on entertainment preferencesYannakakis, Georgios N.; Maragoudakis, Manolis; Hallam, John
2015The preference learning toolboxFarrugia, Vincent E.; Martinez, Hector P.; Yannakakis, Georgios N.
2007Preliminary studies for capturing entertainment through physiology in physical playYannakakis, Georgios N.; Hallam, John; Lund, Henrik Hautop
2021Privileged information for modeling affect in the wildMakantasis, Konstantinos; Melhart, David; Liapis, Antonios; Yannakakis, Georgios N.