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Browsing by Author Yannakakis, Georgios N.
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Showing results 245 to 264 of 277
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Issue Date
Title
Author(s)
2015-11
Targeting horror via level and soundscape generation
Lopes, Phil
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2015-09
To rank or to classify? Annotating stress for reliable PTSD profiling
Holmgard, Christoffer
;
Martinez, Hector P.
;
Yannakakis, Georgios N.
;
Karstoft, Karen-Inge
2013-10
Towards a generic method of evaluating game levels
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2011
Towards adaptive virtual camera control in computer games
Burelli, Paolo
;
Yannakakis, Georgios N.
2010
Towards affective camera control in games
Yannakakis, Georgios N.
;
Martinez, Hector P.
;
Jhala, Arnav
2010
Towards automatic personalized content generation for platform games
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2006
Towards capturing and enhancing entertainment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2009
Towards data-driven drama management : issues in data collection and annotation
Drachen, Anders
;
Jhala, Arnav
;
Yannakakis, Georgios N.
;
Hitchens, Michael
2012
Towards detecting clusters of players using visual and gameplay behavioral cues
Asteriadis, Stylianos
;
Karpouzis, Kostas
;
Shaker, Noor
;
Yannakakis, Georgios N.
2012
Towards detecting group identities in complex artificial societies
Grappiolo, Corrado
;
Yannakakis, Georgios N.
2011
Towards gaze-controlled platform games
Munoz, Jorge
;
Yannakakis, Georgios N.
;
Mulvey, Fiona
;
Hansen, Dan Witzner
;
Gutierrez, German
;
Sanchis, Araceli
2017
Towards general models of player affect
Camilleri, Elizabeth
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2021
Towards general models of player experience : a study within genres
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2011
Towards multimodal player adaptivity in a serious game for fair resource distribution
Grappiolo, Corrado
;
Yannakakis, Georgios N.
;
Asteriadis, Stylianos
;
Karpouzis, Kostas
2010
Towards multiobjective procedural map generation
Togelius, Julian
;
Preuss, Mike
;
Yannakakis, Georgios N.
2007
Towards optimizing entertainment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2011-05
Towards player adaptivity in a serious game for conflict resolution
Grappiolo, Corrado
;
Cheong, Yun-Gyung
;
Togelius, Julian
;
Khaled, Rilla
;
Yannakakis, Georgios N.
2012
Towards player-driven procedural content generation
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2012-05
Towards player’s affective and behavioral visual cues as drives to game adaptation
Asteriadis, Stylianos
;
Shaker, Noor
;
Karpouzis, Kostas
;
Yannakakis, Georgios N.
2010
Towards procedural level generation for rehabilitation
Dimovska, Dajana
;
Jarnfelt, Patrick
;
Selvig, Sebbe
;
Yannakakis, Georgios N.