Browsing by Author Gualeni, Stefano

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Issue DateTitleAuthor(s)
2016-11-16Becoming with : towards the inclusion of animals as participants in design processesWesterlaken, Michelle; Gualeni, Stefano
2018-12Come here!Camilleri, Cassi; Gualeni, Stefano
2017-08De-roling from experiences and identities in virtual worldsGualeni, Stefano; Vella, Daniel; Harrington, Johnathan
2017-11-01A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in KrakowWesterlaken, Michelle; Gualeni, Stefano
2013-09-04Digitally complemented zoomorphism : a theoretical foundation for human-animal interaction designWesterlaken, Michelle; Gualeni, Stefano
2015-06-16Enlarge your mesoscopy : a philosophical reflection on the human scale and projectual ontologiesGualeni, Stefano
2016-12The experience machine : existential reflections on virtual worldsGualeni, Stefano
2014-11-16Felino : the philosophical practice of making an interspecies video gameWesterlaken, Michelle; Gualeni, Stefano
2013-05-14A framework for biometric playtesting of gamesJanssen, Dirk; Calvi, Licia; Gualeni, Stefano
2014-11-14Freer than we thinkGualeni, Stefano
2012-06-01How psychophysiology can aid the design process of casual games : a tale of stress, facial muscles, and paper beastsGualeni, Stefano; Janssen, Dirk; Calvi, Licia
2019-08-09How to reference a digital gameGualeni, Stefano; Fassone, Riccardo; Linderoth, Jonas
2015-06-22The negative effects of praise and flatteryProok, Joachim; Dirk, Janssen; Gualeni, Stefano
2019-08-08On the de-familiarizing and re-ontologizing effects of glitches and glitch-alikesGualeni, Stefano
2018-05A philosophy of “DOING” in the digitalGualeni, Stefano
2019-08-10Processes of roling : mechanisms for adopting subjectivities in the gameworldVella, Daniel; Gualeni, Stefano; Arjoranta, Jonne
2016-12Self-reflexive videogames : observations and corollaries on virtual worlds as philosophical artifactsGualeni, Stefano
2015-10-15Self-transformation through game designGualeni, Stefano
2018-08-10Self-transformative effects of designing videogames and the challenge of capturing them quantitatively : a case studyGualeni, Stefano; Gomez Maureira, Marcello
2016-11-04Situated knowledges through game design : a transformative exercise with antsWesterlaken, Michelle; Gualeni, Stefano