Browsing by Subject Artificial intelligence

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Showing results 78 to 97 of 413 < previous   next >
Issue DateTitleAuthor(s)
2013-06Can AI ever become sentient?Duca, Edward; Duca, Edward
2007Capturing player enjoyment in computer gamesYannakakis, Georgios N.; Hallam, John
2014The case for a mixed-initiative collaborative neuroevolution approachRisi, Sebastian; Zhang, Jinhong; Taarnby, Rasmus; Greve, Peter; Piskur, Jan; Liapis, Antonios; Togelius, Julian
2023Chatbot recommender systems in tourism : a systematic review and a benefit-cost analysisCamilleri, Mark Anthony; Troise, Ciro
2009Chatmobile: Personality-driven chatbot over mobileAgostino, Daniel (2009)
2012Co-creating game content using an adaptive model of user tasteLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2008Code profiling for typical scenario testingMifsud, Clinton Mario (2008)
2020Collaborative agent gameplay in the Pandemic board gameSfikas, Konstantinos; Liapis, Antonios
2019Collecting, interpreting and implementing user data in organisations to provide a better user experienceCurmi, Isaac
2006Comparative fun analysis in the innovative playware game platformYannakakis, Georgios N.; Hallam, John; Lund, Henrik Hautop
2023Comparative performance analysis of AI algorithms in competitive Pokémon Showdown battlesBonavia Zammit, Nathan (2023)
2022A comparative study of algorithms utilizing predictive models in the scheduling of shared demand responsive transportAzzopardi, Keith (2022)
2011Computational intelligence methods for dynamic control of mobile robotsBugeja, Marvin K.
2021Computer says no : verdict explainability for runtime monitors using a local proofFrancalanza, Adrian; Cini, Clare
2022Conceptualization of smart portsKaraś, Adrianna
2019Conflict of nationsKudde, Dale (2019)
2016Constructive generation methods for dungeons and levelsShaker, Noor; Liapis, Antonios; Togelius, Julian; Lopes, Ricardo; Bidarra, Rafael
2020A continuous information gain measure to find the most discriminatory problems for AI benchmarkingStephenson, Matthew; Anderson, Damien; Khalifa, Ahmed; Levine, John; Renz, Jochen; Togelius, Julian; Salge, Christoph
2013COSFIRE : a trainable features approach to pattern recognitionAzzopardi, George; Petkov, Nicolai
2020Create digital games for education : dame design as a teaching methodologyWernbacher, Thomas; Reuter, Robert; Denk, Natalie; Pfeiffer, Alexander; Koenig, Nikolaus; Fellnhofer, Katharina; Grixti, Adeleide; Bezzina, Stephen; Jannot, Eric