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Browsing by Subject Artificial intelligence
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Showing results 182 to 201 of 415
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Issue Date
Title
Author(s)
2020
GAImE : Investigating game AI for enhanced user experience
Vella, David
2018
Game against the machine
Karavolos, Daniel
;
Gravina, Daniele
2012
Game AI revisited
Yannakakis, Georgios N.
2019
Game complexity vs strategic depth
Stephenson, Matthew
;
Perez-Liebana, Diego
;
Nelson, Mark
;
Khalifa, Ahmed
;
Zook, Alexander
2021
Game mechanic alignment theory and discovery
Cerny Green, Michael
;
Khalifa, Ahmed
;
Bontrager, Philip
;
Canaan, Rodrigo
;
Togelius, Julian
2022
Game state learning via game scene augmentation
Trivedi, Chintan
;
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2020
Games for artificial intelligence and machine learning education : review and perspectives
Giannakos, Michail
;
Voulgari, Iro
;
Papavlasopoulou, Sofia
;
Papamitsiou, Zacharoula
;
Yannakakis, Georgios N.
2019
Games, design and assessment : how game designers are doing it right
Bezzina, Stephen
2016
General general game AI
Togelius, Julian
;
Yannakakis, Georgios N.
2020
General level generation
Khalifa, Ahmed
2019
General video game AI : a multitrack framework for evaluating agents, games, and content generation algorithms
Perez-Liebana, Diego
;
Liu, Jialin
;
Khalifa, Ahmed
;
Gaina, Raluca D.
;
Togelius, Julian
;
Lucas, Simon M.
2016
General video game level generation
Khalifa, Ahmed
;
Perez-Liebana, Diego
;
Lucas, Simon M.
;
Togelius, Julian
2017
General video game rule generation
Khalifa, Ahmed
;
Cerny Green, Michael
;
Perez-Liebana, Diego
;
Togelius, Julian
2022
A general-purpose expressive algorithm for room-based environments
Sfikas, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2018
Generating levels that teach mechanics
Cerny Green, Michael
;
Khalifa, Ahmed
;
Barros, Gabriella A. B.
;
Nealen, Andy
;
Togelius, Julian
2017
Generating multifaceted content in games : a study on levels and sound
Lopes, Phil (2017)
2012-10
Generating narrative action schemas for suspense
Giannatos, Spyridon
;
Cheong, Yun-Gyung
;
Nelson, Mark J.
;
Yannakakis, Georgios N.
2014
Generative agents for player decision modeling in games
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2017
Generative design in the development of a robotic manipulator
Francalanza, Emmanuel
;
Fenech, Alec
;
Cutajar, Paul
2022
Generative personas that behave and experience like humans
Barthet, Matthew
;
Khalifa, Ahmed
;
Liapis, Antonios
;
Yannakakis, Georgios N.