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Browsing by Subject Artificial intelligence
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Showing results 314 to 333 of 415
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Issue Date
Title
Author(s)
2019
PAGAN : Platform for Audiovisual General-purpose ANnotation
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2020
Paging Dr AI to radiology
Pisani, Robert
;
Xuereb, Amy
2018
Pairing character classes in a deathmatch shooter game via a deep-learning surrogate model
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2009
Paramenides : web-based expert system for problem solving and diagnosis
Cassar, Karl (2009)
2011
Particle swarm optimization for nonlinear model predictive control
Mercieca, Julian
;
Fabri, Simon G.
2020
PCGRL : procedural content generation via reinforcement learning
Khalifa, Ahmed
;
Bontrager, Philip
;
Earle, Sam
;
Togelius, Julian
2021
Peer2Peer communication via Testnet systems of blockchain networks : a new playground for cyberterrorists?
Pfeiffer, Alexander
;
Wernbacher, Thomas
;
Bezzina, Stephen
1999
PERA - Personal Education Resource Assistant
Montebello, Matthew
2018
Perceptions that local ICT personnel working within the local public sector and local private sector have on cybersecurity
Scicluna, Bjorn
2017
Personalised e-learning
Montebello, Matthew
2014
Personas versus clones for player decision modelling
Holmgard, Christoffer
;
Liapis, Antonios
;
Togelius, Julian
;
Yannakakis, Georgios N.
2021
The pixels and sounds of emotion : general-purpose representations of arousal in games
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2015
A platform design for distributed computational intelligence
Ferrante, Reuben
2020
Play with one’s feelings : a study on emotion awareness for player experience
Sekhavat, Yoones A.
;
Roohi, Samad
;
Mohammadi, Hesam Sakian
;
Yannakakis, Georgios N.
2005
Player modeling impact on player’s entertainment in computer games
Yannakakis, Georgios N.
;
Maragoudakis, Manolis
2021
Playing against the board : rolling horizon evolutionary algorithms against pandemic
Sfikas, Konstantinos
;
Liapis, Antonios
2021
Pornographic content classification using deep-learning
Tabone, André
;
Camilleri, Kenneth P.
;
Bonnici, Alexandra
;
Cristina, Stefania
;
Farrugia, Reuben A.
;
Borg, Mark
2022
Pre-training data quality and quantity for a low-resource language : new Corpus and BERT models for Maltese
Micallef, Kurt
;
Gatt, Albert
;
Tanti, Marc
;
van der Plas, Lonneke
;
Borg, Claudia
2015
The preference learning toolbox
Farrugia, Vincent E.
;
Martinez, Hector P.
;
Yannakakis, Georgios N.
2017
“Press Space To Fire” : automatic video game tutorial generation
Cerny Green, Michael
;
Khalifa, Ahmed
;
Barros, Gabriella A. B.
;
Togelius, Julian