Browsing by Subject Computer games

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Showing results 21 to 40 of 113 < previous   next >
Issue DateTitleAuthor(s)
2007Digital games as designed experience : reframing the concept of immersionCalleja, Gordon
2012Digital gaming strategy for malta reportLatham, Wiliam; Shaw, Ian; Chandler, Heather; Calleja, Gordon; Leebetter, Chris; Gibson, Nick; Gibson, Rick; Leymarie, Frederic Fol; Rizzo, Jeanine
2012Does your profile say it all? Using demographics to predict expressive head movement during gameplayAsteriadis, Stylianos; Karpouzis, Kostas; Shaker, Noor; Yannakakis, Georgios N.
2006Dragon on fire : game development research and implementationCauchi, Josef (2006)
2015E-sports as a niche tourist attraction : an international exploratory studyAgius, Matthew
2015Emergent narratives as ludic propertiesAgius Muscat, Matthew (2015)
2015Emotion in gamesYannakakis, Georgios N.; Paiva, Ana
2013The end : aesthetic and ludic topoi in digital entertainmentCanossa, Alessandro; Calleja, Gordon
2007Entertainment modeling in physical play through physiology beyond heart-rateYannakakis, Georgios N.; Hallam, John
2012Epistemological challenges for operationalism in player experience researchPedersen, Chris; Yannakakis, Georgios N.
2012Erasing the magic circleCalleja, Gordon
2012Ethical considerations in designing adaptive persuasive gamesPedersen, Chris; Khaled, Rilla; Yannakakis, Georgios N.
2004-06An evolutionary approach for interactive computer gamesYannakakis, Georgios N.; Levine, John; Hallam, John
2005-09Evolutionary computation variants for cooperative spatial coordinationYannakakis, Georgios N.; Levine, John; Hallam, John
2011Evolving interesting maps for a first person shooterCardamone, Luigi; Yannakakis, Georgios N.; Togelius, Julian; Lanzi, Pier Luca
2016Evolving models of player decision making : personas versus clonesHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2004Evolving opponents for interesting interactive computer gamesYannakakis, Georgios N.; Hallam, John
2012Evolving personalized content for Super Mario Bros using grammatical evolutionShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian; Nicolau, Miguel; O'Neill, Michael
2018Examining the relationship between behavioural patterns, game classifications and microtransactions in digital gamesZammit, Jean Paul
2015Experience surveillance suite for unity 3DDingli, Alexiei; Giordimaina, Andreas; Martinez, Hector P.