Browsing by Subject Computer games

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Showing results 71 to 90 of 113 < previous   next >
Issue DateTitleAuthor(s)
2018Maltese gaming goes globalGillies, Dawn; Dotschuweit, Simon
2016Matching games and algorithms for general video game playingBontrager, Philip; Khalifa, Ahmed; Mendes, Andre; Togelius, Julian
2015MiniDungeons 2 : an experimental game for capturing and modeling player decisionsHolmgård, Christoffer; Togelius, Julian; Liapis, Antonios; Yannakakis, Georgios N.
2011Mining multimodal sequential patterns : a case study on affect detectionMartinez, Hector P.; Yannakakis, Georgios N.
2011MIPOGS: Massively Interactive Peer-to-Peer Online Game SystemPilyugin, Oleksiy (2011)
2012Mobile gaming on a virtualized infrastructureZammit, Saviour; Muscat, Adrian; Gauci, George
2007Model checking gamesCalleja, Andrew (2007)
2007Modeling and augmenting game entertainment through challenge and curiosityYannakakis, Georgios N.; Hallam, John
2010Modeling player experience for content creationPedersen, Chris; Togelius, Julian; Yannakakis, Georgios N.
2011Modelling and evaluation of complex scenarios with the Strategy Game Description LanguageManhlmann, Tobias; Togelius, Julian; Yannakakis, Georgios N.
2016Modifying MCTS for human-like general video game playingKhalifa, Ahmed; Isaksen, Aaron; Togelius, Julian; Nealen, Andy
2020Moment-to-moment engagement prediction through the eyes of the observer : PUBG streaming on TwitchMelhart, David; Gravina, Daniele; Yannakakis, Georgios N.
2019A multi-faceted surrogate model for search-based procedural content generationKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2015Multimodal ptsd characterization via the startlemart gameHolmgard, Christoffer; Yannakakis, Georgios N.; Martinez, Hector P.; Karstoft, Karen-Inge; Andersen, Henrik Steen
2010-08Multiobjective exploration of the StarCraft map spaceTogelius, Julian; Preuss, Mike; Beume, Nicola; Wessing, Simon; Hagelback, Johan; Yannakakis, Georgios N.
2011Optimizing visual properties of game content through neuroevolutionLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2019Orchestrating game generationLiapis, Antonios; Yannakakis, Georgios N.; Nelson, Mark J.; Preuss, Mike; Bidarra, Rafael
2020Orchestrating the generation of game facets via a model of gameplayKaravolos, Konstantinos Daniel (2020)
2004Ordering functions for game playingCaptur, David (2004)
2015A panorama of artificial and computational intelligence in gamesYannakakis, Georgios N.; Togelius, Julian