Skip navigation
Home
Browse
Communities
& Collections
Browse Items by:
Author
Title
Subject
Issue Date
Material Type
Language
Access Rights
Help
OAR@UM Help
FAQs
OAR@UM Policies
Submission Forms
Sign on to:
My OAR@UM
OAR@UM
Browsing by Subject Computer games -- Design
Jump to:
0-9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
or enter first few letters:
Sort by:
title
issue date
submit date
In order:
Ascending
Descending
Results/Page
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
Authors/Record:
All
1
5
10
15
20
25
30
35
40
45
50
Showing results 58 to 77 of 146
< previous
next >
Issue Date
Title
Author(s)
2012-06-01
How psychophysiology can aid the design process of casual games : a tale of stress, facial muscles, and paper beasts
Gualeni, Stefano
;
Janssen, Dirk
;
Calvi, Licia
2020
I feel I feel you : a theory of mind experiment in games
Melhart, David
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2014-09
The iLearnRW game : support for students with dyslexia in class and at home
Cuschieri, Thomas
;
Khaled, Rilla
;
Farrugia, Vincent E.
;
Martinez, Hector P.
;
Yannakakis, Georgios N.
2018
Illuminating generalization in deep reinforcement learning through procedural level generation
Justesen, Niels
;
Rodriguez Torrado, Ruben
;
Bontrager, Philip
;
Khalifa, Ahmed
;
Togelius, Julian
;
Risi, Sebastian
2021
In it for the money : monetization design in casual games
Mihaljcuk, Stanislas (2021)
2019
Intentional computational level design
Khalifa, Ahmed
;
Cerny Green, Michael
;
Barros, Gabriella
;
Togelius, Julian
2004
Interesting games through stage complexity and topology
Yannakakis, Georgios N.
;
Hallam, John
2014
Interweaving story coherence and player creativity through story-making games
Eladhari, Mirjam P.
;
Lopes, Philip L.
;
Yannakakis, Georgios N.
2015
Introduction [to Emotion in Games]
Karpouzis, Kostas
;
Yannakakis, Georgios N.
2019
Introduction to the GaLA Conf 2019 Special Issue
Yannakakis, Georgios N.
;
Gentile, Manuel
;
Ninaus, Manuel
;
Liapis, Antonios
2014-10
Investigating collaborative creativity via machine-mediated game blending
Lopes, Phil
;
Yannakakis, Georgios N.
2015
Investigating the impact of platformer game levels on game character believability
Camilleri, Elizabeth
2009-10
Investigating the interplay between camera viewpoints, game information, and challenge
Jhala, Arnav
;
Schwartz, Martin
;
Martinez, Hector P.
;
Yannakakis, Georgios N.
2021
Learning controllable content generators
Earle, Sam
;
Edwards, Maria
;
Khalifa, Ahmed
;
Bontrager, Philip
;
Togelius, Julian
2019
Level design patterns in 2D games
Khalifa, Ahmed
;
De Mesentier Silva, Fernando
;
Togelius, Julian
2012
Limitations of choice-based interactive evolution for game level design
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2015
Literature review of procedural content generation in puzzle games
Khalifa, Ahmed
;
Fayek, Magda
2021
Lode Encoder : AI-constrained co-creativity
Bhaumik, Debosmita
;
Khalifa, Ahmed
;
Togelius, Julian
2021-09-28
Ludic unreliability and deceptive game design
Gualeni, Stefano
;
Van de Mosselaer, Nele
2015
Map sketch generation as a service
Liapis, Antonios