Browsing by Subject Computer games -- Design

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Showing results 115 to 134 of 146 < previous   next >
Issue DateTitleAuthor(s)
2011Real-time motion tracking for digital gamesBonello, Yanika Tatyana (2011)
2018Real-world data as a seedLiapis, Antonios
2018Recomposing the Pokémon color paletteLiapis, Antonios
2015-11Refining the paradigm of sketching in AI-based level designLiapis, Antonios; Yannakakis, Georgios N.
2022Representing imaginary spaces : fantasy, fiction, and virtualityVan de Mosselaer, Nele; Gualeni, Stefano
2020Rotation, translation, and cropping for zero-shot generalizationYe, Chang; Khalifa, Ahmed; Bontrager, Philip; Togelius, Julian
2005A scheme for creating digital entertainment with substanceYannakakis, Georgios N.; Hallam, John
2014Searching for good and diverse game levelsPreuss, Mike; Liapis, Antonios; Togelius, Julian
2013-05Sentient sketchbook : computer-assisted game level authoringLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2013-04SentientWorld : human-based procedural cartography - an experiment in interactive sketching and iterative refiningLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2015Serious games for teaching conflict resolution : modeling conflict dynamicsCheong, Yun-Gyung; Khaled, Rilla; Holmgard, Christoffer; Yannakakis, Georgios N.
2004SIEGE Q3 (Suggestive Intelligent Editor of Game Environments for Quake 3)Ambrogio, Luke (2004)
2008SnookAISaliba, Victor John (2008)
2016Sonancia : a multi-faceted generator for horrorLopes, Phil; Yannakakis, Georgios N.; Liapis, Antonios
2013-05Space maze : experience-driven game camera controlKnight, Yana; Martinez, Hector P.; Yannakakis, Georgios N.
2013-05Stress detection for PTSD via the StartleMart gameHolmgard, Christoffer; Yannakakis, Georgios N.; Karstoft, Karen-Inge; Anderson, Henrik Steen
2018Talakat : bullet hell generation through constrained map-elitesKhalifa, Ahmed; Lee, Scott; Nealen, Andy; Togelius, Julian
2015-11Targeting horror via level and soundscape generationLopes, Phil; Liapis, Antonios; Yannakakis, Georgios N.
2006Towards capturing and enhancing entertainment in computer gamesYannakakis, Georgios N.; Hallam, John
2009Towards data-driven drama management : issues in data collection and annotationDrachen, Anders; Jhala, Arnav; Yannakakis, Georgios N.; Hitchens, Michael