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Browsing by Subject Computer games -- Design
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Showing results 115 to 134 of 146
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Issue Date
Title
Author(s)
2011
Real-time motion tracking for digital games
Bonello, Yanika Tatyana (2011)
2018
Real-world data as a seed
Liapis, Antonios
2018
Recomposing the Pokémon color palette
Liapis, Antonios
2015-11
Refining the paradigm of sketching in AI-based level design
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Representing imaginary spaces : fantasy, fiction, and virtuality
Van de Mosselaer, Nele
;
Gualeni, Stefano
2020
Rotation, translation, and cropping for zero-shot generalization
Ye, Chang
;
Khalifa, Ahmed
;
Bontrager, Philip
;
Togelius, Julian
2005
A scheme for creating digital entertainment with substance
Yannakakis, Georgios N.
;
Hallam, John
2014
Searching for good and diverse game levels
Preuss, Mike
;
Liapis, Antonios
;
Togelius, Julian
2013-05
Sentient sketchbook : computer-assisted game level authoring
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2013-04
SentientWorld : human-based procedural cartography - an experiment in interactive sketching and iterative refining
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2015
Serious games for teaching conflict resolution : modeling conflict dynamics
Cheong, Yun-Gyung
;
Khaled, Rilla
;
Holmgard, Christoffer
;
Yannakakis, Georgios N.
2004
SIEGE Q3 (Suggestive Intelligent Editor of Game Environments for Quake 3)
Ambrogio, Luke (2004)
2008
SnookAI
Saliba, Victor John (2008)
2016
Sonancia : a multi-faceted generator for horror
Lopes, Phil
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2013-05
Space maze : experience-driven game camera control
Knight, Yana
;
Martinez, Hector P.
;
Yannakakis, Georgios N.
2013-05
Stress detection for PTSD via the StartleMart game
Holmgard, Christoffer
;
Yannakakis, Georgios N.
;
Karstoft, Karen-Inge
;
Anderson, Henrik Steen
2018
Talakat : bullet hell generation through constrained map-elites
Khalifa, Ahmed
;
Lee, Scott
;
Nealen, Andy
;
Togelius, Julian
2015-11
Targeting horror via level and soundscape generation
Lopes, Phil
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2006
Towards capturing and enhancing entertainment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2009
Towards data-driven drama management : issues in data collection and annotation
Drachen, Anders
;
Jhala, Arnav
;
Yannakakis, Georgios N.
;
Hitchens, Michael