Browsing by Subject Computer graphics

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Showing results 3 to 22 of 65 < previous   next >
Issue DateTitleAuthor(s)
2013Acquisition, representation and rendering of real-world models using polynomial texture maps in 3DVassallo, Elaine (2013)
2003Adaptive real-time rendering of 3D objects using continuous level of detailPawley, Glen (2003)
2022Anvil : a tool for visual debugging of rendering pipelinesNapoli, Kevin; Bugeja, Keith; Spina, Sandro; Magro, Mark; De Barro, Adrian
2010Augmented reality gamingGalea, Keith (2010)
2021Automated segmentation of microtomography imaging of Egyptian mummiesTanti, Marc; Berruyer, Camille; Tafforeau, Paul; Muscat, Adrian; Farrugia, Reuben A.; Scerri, Kenneth; Valentino, Gianluca; Solé, V. Armando; Briffa, Johann A.
2010Automatic avatar creatorGaldies, Keith (2010)
1989Character display boardBartolo, Anton (1989)
2014Collaboration-based global illumination for IlluminaPRTPortelli, Matthias (2014)
2014Collaborative high-fidelity rendering over peer-to-peer networksBugeja, Keith; Debattista, Kurt; Spina, Sandro; Chalmers, A.
2017Context aware high-fidelity rendering over peer-to-peer systemsDe Barro, Adrian
2017Context aware high-fidelity rendering over peer-to-peer systemsDe Barro, Adrian
2013COSFIRE : a trainable features approach to pattern recognitionAzzopardi, George; Petkov, Nicolai
2011DIBL : Dynamic Image Based LightingGauci, Rodney (2011)
2013Distributed high-fidelity graphics using P2PD'Agostino, Daniel (2013)
2017A distributed pipeline for interactive physically based renderingMagro, Mark Charles
2015DrawCompileEvolve : sparking interactive evolutionary art with human creations.Zhang, Jinhong; Taarnby, Rasmus; Liapis, Antonios; Risi, Sebastian
2017Efficient rendering of shadowcasting for multiple dynamic point light sourcesApap, Jean Karl
2017Efficient rendering of soft shadows for multiple dynamic area light sourcesGriscti Soler, Nicholas
2011Enriching the browsing experienceMontebello, Matthew; Camilleri, Vanessa; Theuma, Simon
2003Exploiting programmable graphics hardware to accelerate ray tracingVella, Brian (2003)