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Browsing by Subject Computer graphics
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Showing results 19 to 38 of 65
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Issue Date
Title
Author(s)
2017
Efficient rendering of shadowcasting for multiple dynamic point light sources
Apap, Jean Karl
2017
Efficient rendering of soft shadows for multiple dynamic area light sources
Griscti Soler, Nicholas
2011
Enriching the browsing experience
Montebello, Matthew
;
Camilleri, Vanessa
;
Theuma, Simon
2003
Exploiting programmable graphics hardware to accelerate ray tracing
Vella, Brian (2003)
2016
Exploring the visual styles of arcade game assets
Liapis, Antonios
2018
Eye-tracking art
Mizzi, Neil
2022
A fast approximate light transport method for ray tracing
Scerri, Luke Bjorn (2022)
2014
A final gathering technique for rasterisation
Gouder, Darryl (2014)
2013
Financial data visualisation : increasing decision making effectiveness within the Maltese public sector
Mangion, Donald (2013)
2018
Frame rate vs resolution : a subjective evaluation of spatiotemporal perceived quality under varying computational budgets
Debattista, Kurt
;
Bugeja, Keith
;
Spina, Sandro
;
Hulusic, V.
2020
GAImE : Investigating game AI for enhanced user experience
Vella, David
2018
Generating physically-based sky light probes for photorealistic rendering
Pocock, Christine
2017
Hand drawn sketch drawings to vector graphics
Bugeja, Dorian
2014
High-fidelity graphics for dynamically generated environments using distributed computing
Bugeja, Keith
;
Debattista, Kurt
;
Spina, Sandro
;
Chalmers, Alan
2015
High-fidelity graphics using unconventional distributed rendering approaches
Bugeja, Keith
2021
Improving super-resolution performance using meta-attention layers
Aquilina, Matthew
;
Galea, Christian
;
Abela, John
;
Camilleri, Kenneth P.
;
Farrugia, Reuben A.
2012
Innovation in film : it's perfectly possible
Harrison, Audrey (2012)
2003
Interactive adaptive global illumination
Powell, Christopher (2003)
2017
Interactive high-fidelity rendering in the Cloud
Abela, Andrew
2020
Interactive out-of-core visualisation
Abela, Andrew