Browsing by Subject Computer-assisted instruction

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Showing results 7 to 26 of 51 < previous   next >
Issue DateTitleAuthor(s)
2020Beyond classical gamification : in- and around-game gamification for educationPfeiffer, Alexander; Bezzina, Stephen; Koenig, Nikolaus; Kriglstein, Simone
2020Blockchain technologies as data storage for test results and certificates - the human factorPfeiffer, Alexander; Kriglstein, Simone; Bezzina, Stephen; Koenig, Nikolaus
2020Blockchain technologies for the validation, verification, authentication and storing of students' dataPfeiffer, Alexander; Bezzina, Stephen; Wernbacher, Thomas; Kriglstein, Simone
2021Blockchain technologies in the educational sector. Results of the initial data collectionPfeiffer, Alexander; Bezzina, Stephen; Vella, Vince; Dingli, Alexiei
2015BYOD for Android - just add JavaButtigieg, Jessica; Vella, Mark Joseph; Colombo, Christian
2017Classroom technology acceptance for teachers in 3D : a case study in PreVieWCamilleri, Vanessa; Freitas, Sara de; Dunwell, Ian; Montebello, Matthew
2021Code-switching and other non-standard features characterising informal CMC in the Maltese contextBezzina, Anne-Marie
2013A comparative study of parents' educational level with their views of the internet as a tool for learningSultana, Annalise
2021COVID-19 pandemic vs. digital competences of pupils and teachers in PolandSzostak, Ewa; Kenc, Joanna
2020Create digital games for education : dame design as a teaching methodologyWernbacher, Thomas; Reuter, Robert; Denk, Natalie; Pfeiffer, Alexander; Koenig, Nikolaus; Fellnhofer, Katharina; Grixti, Adeleide; Bezzina, Stephen; Jannot, Eric
1998-04Creating customized readers with Print Shop Ensemble IIIBorg, Norman C.
2020-05Creating expert knowledge by relying on language learners : a generic approach for mass-producing language resources by combining implicit crowdsourcing and language learningNicholas, Lionel; Lyding, Verena; Borg, Claudia; Forascu, Corina; Fort, Karen; Zdravkova, Katerina; Kosem, Iztok; Cibej, Jaka; Holdt, Spela Arhar; Millour, Alice; Konig, Alexander; Rodosthenous, Christos; Sangati, Federico; Hassan, Umair ul; Katinskaia, Anisia; Barreiro, Anabela; Aparaschivei, Lavina; HaCohen-Kerner, Yaakov
1997-12Creating multimedia presentations with Kid Pix StudioBorg, Norman C.
2010A decision support system used to aid in the distribution of extra lessons to teachersMansueto, Jesmond (2010)
2018Digital educational gamification : L2 learners’ motivation and engagementJones, Julia
2023Digital transformation of TVET and skills development systems in Africa. Guidelines for countries to undertake a strategic planning frameworkGrech, Alex
2015The effect of a web 2.0-based interactive environment on the learning strategies of students taking intermediate PhysicsGrech, André
2018Empathizing with autistic children : using a virtual reality application as a mediumHaddod, Foaad
2014Exploring on-line game-based learning in the primary classroomAgius, Stephanie
2019-11Fostering students’ emotion regulation during learning : design and effects of a computer-based video trainingEngelmann, Petra; Bannert, Maria