Browsing by Subject Computer-assisted instruction

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 28 to 47 of 51 < previous   next >
Issue DateTitleAuthor(s)
2007ICT in primary schools : explaining the integration in relation to contextHadjithoma, Christina; Eteokleous, Nikleia
2015Identifying management perceptions towards e-learning for staff training within the 5 star hotel sectorMangion, Ramon
2006Implementing a compiler/interpreter for Pi-CalculusTabone, Christian (2006)
2017Language pathwaysCamilleri, Vanessa; Montebello, Matthew
2021Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education studentsVoulgari, Iro; Zammit, Marvin; Stouraitis, Elias; Liapis, Antonios; Yannakakis, Georgios N.
2021Lessons learnt from the user journey of well-known digital games for the development of educational softwarePfeiffer, Alexander; Denk, Natalie; Wernbacher, Thomas; Bezzina, Stephen
2018Looking for cracks in the pavement : Maltese teachers’ temporal adaptation patterns towards tablet PC use in formal educational settingsCamilleri, Patrick
2007National and school specifics as a prerequisite for the successful design of an e-learning system : the UNITE approachCukusic, Maja; Granic, Andrina; Mifsud, Charles L.; Pagden, Alan; Walker, Rob; Zammit, Marjes
2022Planning at the edge of tomorrow : a structurational interpretation of Maltese AI-related policies and the necessity for a disruption in educationCamilleri, Patrick
2017“Press Space To Fire” : automatic video game tutorial generationCerny Green, Michael; Khalifa, Ahmed; Barros, Gabriella A. B.; Togelius, Julian
2014-07Problematic but possible : online teaching and learning in post-registration programmesCassar, Maria; Trapani, Josef
2010Production assistant generating excerptsScicluna, Dorielle (2010)
2016Reach-out education : using online teaching to reach out to qualified nurses in the clinical fieldCassar, Maria; Camilleri, Michelle; Trapani, Josef
2014Real-time lecture capturingFenech, Fabian (2014)
2021The road to AI literacy education : from pedagogical needs to tangible game designZammit, Marvin; Voulgari, Iro; Liapis, Antonios; Yannakakis, Georgios N.
2008Scripting tools to help school teachers develop and teach parts of their curriculaGalea, Roberta (2008)
2020Self-directed learning in cooperative online networks : faux learning or genuine education?Camilleri, Vanessa
2021-05-01Shifting from traditional and blended learning approaches to a fully virtual and remote course delivery : implications from COVID-19Camilleri, Mark Anthony
2021Teaching financial literacy around the topic of games : a case studyWernbacher, Thomas; Denk, Natalie; Pfeiffer, Alexander; Bezzina, Stephen; Fleischhacker, Michael
2020Twenty-first-century actor training : personal development within industrial and digital landscapesPiscopo, Clive