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Browsing by Subject Computer-assisted instruction
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Showing results 28 to 47 of 51
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Issue Date
Title
Author(s)
2007
ICT in primary schools : explaining the integration in relation to context
Hadjithoma, Christina
;
Eteokleous, Nikleia
2015
Identifying management perceptions towards e-learning for staff training within the 5 star hotel sector
Mangion, Ramon
2006
Implementing a compiler/interpreter for Pi-Calculus
Tabone, Christian (2006)
2017
Language pathways
Camilleri, Vanessa
;
Montebello, Matthew
2021
Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education students
Voulgari, Iro
;
Zammit, Marvin
;
Stouraitis, Elias
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2021
Lessons learnt from the user journey of well-known digital games for the development of educational software
Pfeiffer, Alexander
;
Denk, Natalie
;
Wernbacher, Thomas
;
Bezzina, Stephen
2018
Looking for cracks in the pavement : Maltese teachers’ temporal adaptation patterns towards tablet PC use in formal educational settings
Camilleri, Patrick
2007
National and school specifics as a prerequisite for the successful design of an e-learning system : the UNITE approach
Cukusic, Maja
;
Granic, Andrina
;
Mifsud, Charles L.
;
Pagden, Alan
;
Walker, Rob
;
Zammit, Marjes
2022
Planning at the edge of tomorrow : a structurational interpretation of Maltese AI-related policies and the necessity for a disruption in education
Camilleri, Patrick
2017
“Press Space To Fire” : automatic video game tutorial generation
Cerny Green, Michael
;
Khalifa, Ahmed
;
Barros, Gabriella A. B.
;
Togelius, Julian
2014-07
Problematic but possible : online teaching and learning in post-registration programmes
Cassar, Maria
;
Trapani, Josef
2010
Production assistant generating excerpts
Scicluna, Dorielle (2010)
2016
Reach-out education : using online teaching to reach out to qualified nurses in the clinical field
Cassar, Maria
;
Camilleri, Michelle
;
Trapani, Josef
2014
Real-time lecture capturing
Fenech, Fabian (2014)
2021
The road to AI literacy education : from pedagogical needs to tangible game design
Zammit, Marvin
;
Voulgari, Iro
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2008
Scripting tools to help school teachers develop and teach parts of their curricula
Galea, Roberta (2008)
2020
Self-directed learning in cooperative online networks : faux learning or genuine education?
Camilleri, Vanessa
2021-05-01
Shifting from traditional and blended learning approaches to a fully virtual and remote course delivery : implications from COVID-19
Camilleri, Mark Anthony
2021
Teaching financial literacy around the topic of games : a case study
Wernbacher, Thomas
;
Denk, Natalie
;
Pfeiffer, Alexander
;
Bezzina, Stephen
;
Fleischhacker, Michael
2020
Twenty-first-century actor training : personal development within industrial and digital landscapes
Piscopo, Clive