Browsing by Subject Educational games

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Showing results 6 to 25 of 38 < previous   next >
Issue DateTitleAuthor(s)
2019Developing an e-game to aid learning support educators (LSEs) teach basic arithmetic to children with intellectual disabilitiesTabone, Daryl
2020Developing an educational game for children with speech sound disorderCamilleri, Kurt (2020)
2012Development of AI agents on a unity game platformPace Spadaro, Stephen (2012)
2023Employing robotics and AI in the educational sectorBonnici, Sven (2023)
2022Enhancing adults’ Maltese language learning through an app powered by game and mobile-based learningŻammit, Jacqueline
2014Exploring on-line game-based learning in the primary classroomAgius, Stephanie
2014Flexkards - l-alfabett u n-numriPortelli, Terence
1997-12The fun way of learning German in the primary school : the Eurolanguages projectZarb, Sharon
2014Game design : c2learn project deliverable no. D4.1.2Palosaari Eladhari, Mirjam; Lopes, Phil; Yannakakis, Georgios N.; Nielsen, Jeppe; Liapis, Antonios
2020Games for artificial intelligence and machine learning education : review and perspectivesGiannakos, Michail; Voulgari, Iro; Papavlasopoulou, Sofia; Papamitsiou, Zacharoula; Yannakakis, Georgios N.
1999Games in learningMangani, Jennifer (1999)
2019Games, design and assessment : how game designers are doing it rightBezzina, Stephen
2017Gamified beaconsMizzi, Daniel
2016Gamify your classroom! – A guidebook tool for an alternative pedagogical approach to class-based teachingCamilleri, Vanessa; Dingli, Alexiei; Montebello, Matthew
2018Generating levels that teach mechanicsCerny Green, Michael; Khalifa, Ahmed; Barros, Gabriella A. B.; Nealen, Andy; Togelius, Julian
2021Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education studentsVoulgari, Iro; Zammit, Marvin; Stouraitis, Elias; Liapis, Antonios; Yannakakis, Georgios N.
2022Learn to machine learn via games in the classroomZammit, Marvin; Voulgari, Iro; Liapis, Antonios; Yannakakis, Georgios N.
2021Lessons learnt from the user journey of well-known digital games for the development of educational softwarePfeiffer, Alexander; Denk, Natalie; Wernbacher, Thomas; Bezzina, Stephen
2019-02Mobile learning via educational apps : an interpretative studyCamilleri, Adriana Caterina; Camilleri, Mark Anthony
2015-06Motivating visual interpretations in iconoscope : designing a game for fostering creativityLiapis, Antonios; Hoover, Amy K.; Yannakakis, Georgios N.; Alexopoulos, Constantine; Dimaraki, Evangelia V.