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Browsing by Subject Games
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Showing results 1 to 20 of 26
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Issue Date
Title
Author(s)
2014-09
An automatically tailored experience
Farrugia, Vincent E.
2021
Blending output from generative adversarial networks to texture high-resolution 2D town maps for roleplaying games
Siracusa, Gianfranco
;
Seychell, Dylan
;
Bugeja, Mark
2020-08-10
Deployment mechanics in analog and digital strategic games : a historical and theoretical framework
Fassone, Riccardo
;
Alonge, Giaime
;
Gualeni, Stefano
2016-06-08
Digital learning resources and ubiquitous technologies in education
Camilleri, Mark Anthony
;
Camilleri, Adriana Caterina
;
Dirk, Ifenthaler
2015-09
Dixit
Chircop, David
2023
Game studies through ‘Conceptual Games’ : the case of doors
Gualeni, Stefano
;
Van de Mosselaer, Nele
2014
Gamification of project management within a corporate environment : an exploratory study
Sammut, Ryan
;
Seychell, Dylan
;
Attard, Neville
2013-06
Hotline Miami
Oliva, Costantino
2015-09
Is there really an app for that?
Stivala, Veronica
2013-03
Learning for the future
Mifsud, Charles L.
2014-06
Literature, philosophy and games
Vella, Daniel
2013
Personal choices as opposed to official game soundtracks
Grech, Karl (2013)
2022-04-21
Philosophical games
Gualeni, Stefano
2012-09
Phone story
Oliva, Costantino
2007
Play, leisure & the deaf child
Bonnici, Darren
2019-08-10
Processes of roling : mechanisms for adopting subjectivities in the gameworld
Vella, Daniel
;
Gualeni, Stefano
;
Arjoranta, Jonne
2013-03
Proteus
Oliva, Costantino
2002
Rakkonti : programs 1-5
Mizzi, Kenneth
2015-09
Ridiculous fishing
Oliva, Costantino
2014-06
Rise of the ancients
Chircop, David