Browsing by Subject Games -- Design

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Showing results 3 to 22 of 69 < previous   next >
Issue DateTitleAuthor(s)
2020Beyond classical gamification : in- and around-game gamification for educationPfeiffer, Alexander; Bezzina, Stephen; Koenig, Nikolaus; Kriglstein, Simone
2020Collaborative agent gameplay in the Pandemic board gameSfikas, Konstantinos; Liapis, Antonios
2014Comedic affordances in digital game soundscapesOliva, Costantino
2021Contrastive learning of generalized game representationsTrivedi, Chintan; Liapis, Antonios; Yannakakis, Georgios N.
2020Create digital games for education : dame design as a teaching methodologyWernbacher, Thomas; Reuter, Robert; Denk, Natalie; Pfeiffer, Alexander; Koenig, Nikolaus; Fellnhofer, Katharina; Grixti, Adeleide; Bezzina, Stephen; Jannot, Eric
2011Crossmedia transfer and narrative in the “WWE SmackDown! vs. Raw” videogame franchiseOliva, Costantino
2017-08De-roling from experiences and identities in virtual worldsGualeni, Stefano; Vella, Daniel; Harrington, Johnathan
2020-08-10Deployment mechanics in analog and digital strategic games : a historical and theoretical frameworkFassone, Riccardo; Alonge, Giaime; Gualeni, Stefano
2013-09-04Digitally complemented zoomorphism : a theoretical foundation for human-animal interaction designWesterlaken, Michelle; Gualeni, Stefano
2021Discrete versus ordinal time-continuous believability assessmentPacheco, Cristiana; Melhart, David; Liapis, Antonios; Yannakakis, Georgios N.; Perez-Liebana, Diego
2020Djehuty : a mixed-initiative handwriting game for preschoolersSarr, Jean Michel A.; Yannakakis, Georgios N.; Liapis, Antonios; Bah, Alassane; Cambier, Christophe
2020Dungeons & replicants : automated game balancing via deep player behavior modelingPfau, Johannes; Liapis, Antonios; Volkmar, Georg; Yannakakis, Georgios N.; Malaka, Rainer
2015-06-16Enlarge your mesoscopy : a philosophical reflection on the human scale and projectual ontologiesGualeni, Stefano
2019-04Ergodic musickingOliva, Costantino
2016-12The experience machine : existential reflections on virtual worldsGualeni, Stefano
2009Fake rules, real fiction : professional wrestling and videogamesOliva, Costantino; Calleja, Gordon
2014-11-16Felino : the philosophical practice of making an interspecies video gameWesterlaken, Michelle; Gualeni, Stefano
2013-05-14A framework for biometric playtesting of gamesJanssen, Dirk; Calvi, Licia; Gualeni, Stefano
2014-11-14Freer than we thinkGualeni, Stefano
2019Games, design and assessment : how game designers are doing it rightBezzina, Stephen