Browsing by Subject Games -- Design

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 9 to 28 of 69 < previous   next >
Issue DateTitleAuthor(s)
2017-08De-roling from experiences and identities in virtual worldsGualeni, Stefano; Vella, Daniel; Harrington, Johnathan
2020-08-10Deployment mechanics in analog and digital strategic games : a historical and theoretical frameworkFassone, Riccardo; Alonge, Giaime; Gualeni, Stefano
2013-09-04Digitally complemented zoomorphism : a theoretical foundation for human-animal interaction designWesterlaken, Michelle; Gualeni, Stefano
2021Discrete versus ordinal time-continuous believability assessmentPacheco, Cristiana; Melhart, David; Liapis, Antonios; Yannakakis, Georgios N.; Perez-Liebana, Diego
2020Djehuty : a mixed-initiative handwriting game for preschoolersSarr, Jean Michel A.; Yannakakis, Georgios N.; Liapis, Antonios; Bah, Alassane; Cambier, Christophe
2020Dungeons & replicants : automated game balancing via deep player behavior modelingPfau, Johannes; Liapis, Antonios; Volkmar, Georg; Yannakakis, Georgios N.; Malaka, Rainer
2015-06-16Enlarge your mesoscopy : a philosophical reflection on the human scale and projectual ontologiesGualeni, Stefano
2019-04Ergodic musickingOliva, Costantino
2016-12The experience machine : existential reflections on virtual worldsGualeni, Stefano
2009Fake rules, real fiction : professional wrestling and videogamesOliva, Costantino; Calleja, Gordon
2014-11-16Felino : the philosophical practice of making an interspecies video gameWesterlaken, Michelle; Gualeni, Stefano
2013-05-14A framework for biometric playtesting of gamesJanssen, Dirk; Calvi, Licia; Gualeni, Stefano
2014-11-14Freer than we thinkGualeni, Stefano
2019Games, design and assessment : how game designers are doing it rightBezzina, Stephen
2012-06-01How psychophysiology can aid the design process of casual games : a tale of stress, facial muscles, and paper beastsGualeni, Stefano; Janssen, Dirk; Calvi, Licia
2020I feel I feel you : a theory of mind experiment in gamesMelhart, David; Yannakakis, Georgios N.; Liapis, Antonios
2020-04Identifying musical situations in digital gamesOliva, Costantino
2020-08-10The implied designer and the experience of gameworldsVan de Mosselaer, Nele; Gualeni, Stefano
2021-12Investigating gaze interaction to support children’s gameplayPapavlasopoulou, Sofia; Sharma, Kshitij; Melhart, David; Schellekens, Jasper; Lee-Cultura, Serena; Giannakos, Michail; Yannakakis, Georgios N.
2021Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education studentsVoulgari, Iro; Zammit, Marvin; Stouraitis, Elias; Liapis, Antonios; Yannakakis, Georgios N.