Browsing by Subject Games -- Design

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Showing results 38 to 57 of 69 < previous   next >
Issue DateTitleAuthor(s)
2022-04-21Philosophical gamesGualeni, Stefano
2018-05A philosophy of “DOING” in the digitalGualeni, Stefano
2021The pixels and sounds of emotion : general-purpose representations of arousal in gamesMakantasis, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2021Privileged information for modeling affect in the wildMakantasis, Konstantinos; Melhart, David; Liapis, Antonios; Yannakakis, Georgios N.
2019-08-10Processes of roling : mechanisms for adopting subjectivities in the gameworldVella, Daniel; Gualeni, Stefano; Arjoranta, Jonne
2015Reassessing Otocky : a forgotten classic in digital games historyOliva, Costantino
2020Reliving the experience of visiting a gallery : methods for evaluating informal learning in games for cultural heritageKontiza, Kalliopi; Liapis, Antonios; Jones, Catherine Emma
2021The road to AI literacy education : from pedagogical needs to tangible game designZammit, Marvin; Voulgari, Iro; Liapis, Antonios; Yannakakis, Georgios N.
2020-09Satire at play : a game studies approach to satireCaselli, Stefano; Bonello Rutter Giappone, Krista; Schellekens, Jasper; Gualeni, Stefano
2020-09Satirical game design : the case of the boardgame construction BOOM!Schellekens, Jasper; Caselli, Stefano; Gualeni, Stefano; Bonello Rutter Giappone, Krista
2016-12Self-reflexive videogames : observations and corollaries on virtual worlds as philosophical artifactsGualeni, Stefano
2015-10-15Self-transformation through game designGualeni, Stefano
2018-08-10Self-transformative effects of designing videogames and the challenge of capturing them quantitatively : a case studyGualeni, Stefano; Gomez Maureira, Marcello
2016-11-04Situated knowledges through game design : a transformative exercise with antsWesterlaken, Michelle; Gualeni, Stefano
2013Soundmarks in digital games soundscapesOliva, Costantino
2019-02The students’ intrinsic and extrinsic motivations to engage with digital learning gamesCamilleri, Mark Anthony; Camilleri, Adriana Caterina
2021SuSketch : surrogate models of gameplay as a design assistantMigkotzidis, Panagiotis; Liapis, Antonios
2020Tabletop roleplaying games as procedural content generatorsGuzdial, Matthew; Acharya, Devi; Kreminski, Max; Cook, Michael; Eladhari, Mirjam; Liapis, Antonios; Sullivan, Anne
2019-08Taiko no Tatsujin : musical literacy in the media mixOliva, Costantino
2021-01A theodicy for artificial universes : moral considerations on simulation hypothesesGualeni, Stefano