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Browsing by Subject Human-computer interaction
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Showing results 249 to 268 of 279
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Issue Date
Title
Author(s)
2015-03-16
Tablets report
Dingli, Alexiei
;
Garg, Lalit
;
Layfield, Colin
;
Montebello, Matthew
2021
TEMoD : Target-Enabled Model-Based De-Drifting of the EOG signal baseline using a battery model of the eye
Barbara, Nathaniel
;
Camilleri, Tracey A.
;
Camilleri, Kenneth P.
2015
Testing the tester
Borg, Andrea
2015
Testing the tester
Borg, Andrea
2015
Testing the tester-adopting and adapting HCI techniques to analyse and develop software testing pattern
Borg, Andrea (2015)
2019
Text-based dialogue structure and repair in human-computer and human-human task-oriented interaction
Slater, Arin
2019
A text-independent, multi-lingual and cross-corpus evaluation of emotion recognition in speech
Sammut, Alessandro (2019)
2010
Topic tree
Schembri, Michael (2010)
2020
Towards accurate browser-based SSVEP stimuli generation
Camilleri, Alison
;
Porter, Chris
;
Camilleri, Tracey
2011
Towards adaptive virtual camera control in computer games
Burelli, Paolo
;
Yannakakis, Georgios N.
2010
Towards affective camera control in games
Yannakakis, Georgios N.
;
Martinez, Hector P.
;
Jhala, Arnav
2012
Towards detecting clusters of players using visual and gameplay behavioral cues
Asteriadis, Stylianos
;
Karpouzis, Kostas
;
Shaker, Noor
;
Yannakakis, Georgios N.
2022
Towards domain-specific automated testing via behavioural cloning
Gatt, Cristina
;
Bugeja, Mark
;
Micallef, Mark
2011
Towards gaze-controlled platform games
Munoz, Jorge
;
Yannakakis, Georgios N.
;
Mulvey, Fiona
;
Hansen, Dan Witzner
;
Gutierrez, German
;
Sanchis, Araceli
2017
Towards general models of player affect
Camilleri, Elizabeth
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2021
Towards general models of player experience : a study within genres
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2023
Towards gesture based assistive technology for persons experiencing involuntary muscle contractions
Pocock, Christine
;
Porter, Chris
;
Agius, May
2019
Towards human-centric software testing
Catania, Samantha
;
Porter, Chris
;
Micallef, Mark
2007
Towards optimizing entertainment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2020
Trajectory space factorisation for vision-based automated sign language recognition
Borg, Mark (2020)