Browsing by Subject Human-computer interaction

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Showing results 249 to 268 of 279 < previous   next >
Issue DateTitleAuthor(s)
2015-03-16Tablets reportDingli, Alexiei; Garg, Lalit; Layfield, Colin; Montebello, Matthew
2021TEMoD : Target-Enabled Model-Based De-Drifting of the EOG signal baseline using a battery model of the eyeBarbara, Nathaniel; Camilleri, Tracey A.; Camilleri, Kenneth P.
2015Testing the testerBorg, Andrea
2015Testing the testerBorg, Andrea
2015Testing the tester-adopting and adapting HCI techniques to analyse and develop software testing patternBorg, Andrea (2015)
2019Text-based dialogue structure and repair in human-computer and human-human task-oriented interactionSlater, Arin
2019A text-independent, multi-lingual and cross-corpus evaluation of emotion recognition in speechSammut, Alessandro (2019)
2010Topic treeSchembri, Michael (2010)
2020Towards accurate browser-based SSVEP stimuli generationCamilleri, Alison; Porter, Chris; Camilleri, Tracey
2011Towards adaptive virtual camera control in computer gamesBurelli, Paolo; Yannakakis, Georgios N.
2010Towards affective camera control in gamesYannakakis, Georgios N.; Martinez, Hector P.; Jhala, Arnav
2012Towards detecting clusters of players using visual and gameplay behavioral cuesAsteriadis, Stylianos; Karpouzis, Kostas; Shaker, Noor; Yannakakis, Georgios N.
2022Towards domain-specific automated testing via behavioural cloningGatt, Cristina; Bugeja, Mark; Micallef, Mark
2011Towards gaze-controlled platform gamesMunoz, Jorge; Yannakakis, Georgios N.; Mulvey, Fiona; Hansen, Dan Witzner; Gutierrez, German; Sanchis, Araceli
2017Towards general models of player affectCamilleri, Elizabeth; Yannakakis, Georgios N.; Liapis, Antonios
2021Towards general models of player experience : a study within genresMelhart, David; Liapis, Antonios; Yannakakis, Georgios N.
2023Towards gesture based assistive technology for persons experiencing involuntary muscle contractionsPocock, Christine; Porter, Chris; Agius, May
2019Towards human-centric software testingCatania, Samantha; Porter, Chris; Micallef, Mark
2007Towards optimizing entertainment in computer gamesYannakakis, Georgios N.; Hallam, John
2020Trajectory space factorisation for vision-based automated sign language recognitionBorg, Mark (2020)