Browsing by Subject Level design (Computer science)

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Showing results 64 to 83 of 93 < previous   next >
Issue DateTitleAuthor(s)
2020PCGRL : procedural content generation via reinforcement learningKhalifa, Ahmed; Bontrager, Philip; Earle, Sam; Togelius, Julian
2018Piecemeal evolution of a first person shooter levelLiapis, Antonios
2016-09Platformer level design for player believabilityCamilleri, Elizabeth; Yannakakis, Georgios N.; Dingli, Alexiei
2009Player modeling using self-organization in Tomb Raider : UnderworldDrachen, Anders; Canossa, Alessandro; Yannakakis, Georgios N.
2016Playing with data : procedural generation of adventures from open dataBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2012A procedural procedural level generator generatorKerssemakers, Manuel; Tuxen, Jeppe; Togelius, Julian; Yannakakis, Georgios N.
2021Procedurally generating game content with the use of L-systemsVella, Miguel (2021)
2018Real-world data as a seedLiapis, Antonios
2015-11Refining the paradigm of sketching in AI-based level designLiapis, Antonios; Yannakakis, Georgios N.
2014Searching for good and diverse game levelsPreuss, Mike; Liapis, Antonios; Togelius, Julian
2013-05Sentient sketchbook : computer-assisted game level authoringLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2004SIEGE Q3 (Suggestive Intelligent Editor of Game Environments for Quake 3)Ambrogio, Luke (2004)
2016Sonancia : a multi-faceted generator for horrorLopes, Phil; Yannakakis, Georgios N.; Liapis, Antonios
2012Spicing up map generationMahlmann, Tobias; Togelius, Julian; Yannakakis, Georgios N.
2011Suggesting new plot elements for an interactive storyGiannatos, Spyridon; Nelson, Mark J.; Cheong, Yun-Gyung; Yannakakis, Georgios N.
2018Talakat : bullet hell generation through constrained map-elitesKhalifa, Ahmed; Lee, Scott; Nealen, Andy; Togelius, Julian
2013-10Towards a generic method of evaluating game levelsLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2010Towards automatic personalized content generation for platform gamesShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian
2017Towards general models of player affectCamilleri, Elizabeth; Yannakakis, Georgios N.; Liapis, Antonios
2021Towards general models of player experience : a study within genresMelhart, David; Liapis, Antonios; Yannakakis, Georgios N.