Skip navigation
Home
Browse
Communities
& Collections
Browse Items by:
Author
Title
Subject
Issue Date
Material Type
Language
Access Rights
Help
OAR@UM Help
FAQs
OAR@UM Policies
Submission Forms
Sign on to:
My OAR@UM
OAR@UM
Browsing by Subject Machine learning
Jump to:
0-9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
or enter first few letters:
Sort by:
title
issue date
submit date
In order:
Ascending
Descending
Results/Page
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
Authors/Record:
All
1
5
10
15
20
25
30
35
40
45
50
Showing results 143 to 162 of 354
< previous
next >
Issue Date
Title
Author(s)
2009
Game adaptivity impact on affective physical interaction
Yannakakis, Georgios N.
2019
Game complexity vs strategic depth
Stephenson, Matthew
;
Perez-Liebana, Diego
;
Nelson, Mark
;
Khalifa, Ahmed
;
Zook, Alexander
2022
Game state learning via game scene augmentation
Trivedi, Chintan
;
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2020
Games for artificial intelligence and machine learning education : review and perspectives
Giannakos, Michail
;
Voulgari, Iro
;
Papavlasopoulou, Sofia
;
Papamitsiou, Zacharoula
;
Yannakakis, Georgios N.
2022
Gap filling and forecasting of high-frequency radar time-series data
Camilleri, Anne-Marie (2022)
2020
General level generation
Khalifa, Ahmed
2016
General video game level generation
Khalifa, Ahmed
;
Perez-Liebana, Diego
;
Lucas, Simon M.
;
Togelius, Julian
2022
A general-purpose expressive algorithm for room-based environments
Sfikas, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2018
Generating levels that teach mechanics
Cerny Green, Michael
;
Khalifa, Ahmed
;
Barros, Gabriella A. B.
;
Nealen, Andy
;
Togelius, Julian
2017
Generating multifaceted content in games : a study on levels and sound
Lopes, Phil (2017)
2023
Generation of synthetic data to improve financial prediction models
Xuereb, Stefan (2023)
2021
Generative adversarial networks applied to financial market’s forecast
Buckup Sulzbeck, George Eduardo (2021)
2005
A generic approach for obtaining higher entertainment in predator/prey computer games
Yannakakis, Georgios N.
;
Hallam, John
2017
Genetic algorithm based metaheuristic optimisation of machine learning algorithm parameters
Camilleri, Michel
2022
Genome-wide identification of the genetic basis of amyotrophic lateral sclerosis
Zhang, Sai
;
Cooper-Knock, Johnathan
;
Weimer, Annika K.
;
Shi, Minyi
;
Moll, Tobias
;
Marshall, Jack N.G.
;
Harvey, Calum
;
Ghahremani Nezhad, Helia
;
Franklin, John
;
Santos Souza, Cleide dos
;
Ning, Ke
;
Wang, Cheng
;
Li, Jingjing
;
Dilliott, Allison A.
;
Farhan, Sali
;
Elhaik, Eran
;
Pasniceanu, Iris
;
Livesey, Matthew R.
;
Eitan, Chen
;
Hornstein, Eran
;
Kenna, Kevin P.
;
Veldink, Jan H.
;
Ferraiuolo, Laura
;
Shaw, Pamela J.
;
Snyder, Michael P.
;
Cauchi, Ruben J.
;
Project MinE ALS Sequencing Consortium
2021
Gesture recognition for hologram interaction : an application for museums
Montebello, Megan (2021)
2019
GO term predictionsin CATH : a machine learning approach
Penza, Kenneth
2023
“Good morning, ChatGPT, can we become friends?” : an interdisciplinary scholar’s experience of ‘getting acquainted’ with the OpenAI’s Chat GPT : an auto ethnographical report
Olasik, Marta
2013-07
GOOSE : search on internet of connected sensors
Azzopardi, George
2021
Grammar and spell-checking techniques for Maltese
Buhagiar, Matthias (2021)