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Browsing by Subject Three-dimensional display systems
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Showing results 7 to 26 of 30
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Issue Date
Title
Author(s)
2010
Error concealment techniques for H.264/MVC encoded sequences
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2016
An evolutionary approach to determining hidden lines from a natural sketch
Bonnici, Alexandra
;
Camilleri, Kenneth P.
2011
Exploiting depth information for fast motion and disparity estimation in multi-view video coding
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2010
Exploiting depth information for fast multi-view video coding
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2010
Factory planning through paper-based computer-aided sketching
Farrugia, Philip
;
Francalanza, Emmanuel
;
Attard, G.
;
Borg, Jonathan C.
2011
Fast disparity estimation for multi-view plus depth video coding
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2015
A fast inter-component depth modeling technique for 3D high effiency video coding
Ricci, Kurt
;
Debono, Carl James
2012
Fast inter-mode decision in multi-view video plus depth coding
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2012
Fast multi-view video plus depth coding with hierarchical bi-prediction
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2018
Generating physically-based sky light probes for photorealistic rendering
Pocock, Christine
2013-09
Immersive 3D experience
Debono, Carl James
2014
Implementation of fast free-viewpoint video rendering on graphics processing units
Attard, Nicholas
;
Debono, Carl James
2008
Integrated paper-based sketching and collaborative parametric 3D modelling
Balzan, Franklin
;
Farrugia, Philip
;
Borg, Jonathan C.
2014
A language for representing and extracting 3D geometry semantics from paper-based sketches
Farrugia, Philip
;
Camilleri, Kenneth P.
;
Borg, Jonathan C.
2013
Low complexity disparity estimation for immersive 3D video transmission
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.
2014-06
Making 3D multi-view TV a reality
Hili, Maverick
2013
Object tracking algorithm through image processing (with an application for Autonomous Helicopter Control)
Camilleri, Paul (2013)
2023
Procedurally generating interesting levels in 3D video games
Schimpf, Lukas (2023)
2016-12
Quality monitor for 3-D video over hybrid broadcast networks
Silva Cruz, Luis A. da
;
Cordina, Mario
;
Debono, Carl James
;
Amado Assuncao, Pedro A.
2014-02
Reducing 3D video coding complexity through more efficient disparity estimation
Micallef, Brian W.
;
Debono, Carl James
;
Farrugia, Reuben A.