Browsing by Subject Video games

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Showing results 15 to 34 of 119 < previous   next >
Issue DateTitleAuthor(s)
2010Combining local and global optimisation for virtual camera controlBurelli, Paolo; Yannakakis, Georgios N.
2011A computational approach towards conflict resolution for serious gamesCheong, Yun-Gyung; Khaled, Rilla; Grappiolo, Corrado; Campos, Joana; Martinho, Carlos; Ingram, Gordon P. D.; Paiva, Ana; Yannakakis, Georgios N.
2014The consumer buying behaviour of a gamer when purchasing a first-person shooter video gameMicallef, Adrian
2014The consumer buying behaviour of a gamer when purchasing a first-person shooter video gameMicallef, Adrian
2009Counter-StrikeCalleja, Gordon
2015Culture in play digitization of a traditional gamePiano, Andrea (2015)
2017-08De-roling from experiences and identities in virtual worldsGualeni, Stefano; Vella, Daniel; Harrington, Johnathan
2015-06Death in digital games : a thanatological approachNtelia, Renata E.
2014Design, construction, study of a holodeck inspired human computer interfaceDemanuele, Stephen (2014)
2012The development and implementation of a table tennis computer gameRicci, Kurt (2012)
2017-11-01A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in KrakowWesterlaken, Michelle; Gualeni, Stefano
2023Diegesis in game UI and HUDs and its perceived effects on player immersion in modern open world gamesScerri, Christopher (2023)
2007Digital game involvement : a conceptual modelCalleja, Gordon
2007Digital games as designed experience : reframing the concept of immersionCalleja, Gordon
2017Do executive abilities influence the performance on an Implicit Association Test?Borg, Nicholas
2006Dragon on fire : game development research and implementationCauchi, Josef (2006)
2023EmoElites : emotion meets quality diversity in game designZerafa, Dylan (2023)
2011Emotional involvement in digital gamesCalleja, Gordon
2020Evolutionary computation and gamesTogelius, Julian; Risi, Sebastia; Yannakakis, Georgios N.
2012Evolving levels for Super Mario Bros using grammatical evolutionShaker, Noor; Nicolau, Miguel; Yannakakis, Georgios N.; Togelius, Julian; O'Neill, Michael