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Browsing by Subject Video games
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Showing results 61 to 80 of 119
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Issue Date
Title
Author(s)
2023
The implied designer of digital games
Van de Mosselaer, Nele
;
Gualeni, Stefano
2021
Improving soft real-time systems in games by deadline constraints
Caruana, Etienne (2021)
2013
Indie Games
Barbaro-Sant, Giuliana
2015
The influence of failure between the player and the video game
Aquilina, Andrew
2011
Information extraction over the Internet for a dynamic game
Cutajar, Simon (2011)
2023
Investigating the aspect of play through digital games
Micallef, Luke Edgar (2023)
2014
Investigating the use of DSLs in testing graphical games
Grixti, Alan (2014)
2021
Learning the game
Bonnici, Jake Owen (2021)
2022
Linking realities with mixed reality
Callus, Nikolai Anton (2022)
2021
Love in games : experience and representation
Ntelia, Renata (2021)
2016
The ludic muse : the form of games as art
Vella, Daniel
2018
Maltese gaming goes global
Gillies, Dawn
;
Dotschuweit, Simon
2010
The Mario AI championship
Karakovskiy, Sergey
;
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
2022
Minecraft settlement generator
Camilleri, Nathan (2022)
2023
Mining player behaviour from a subscriptionâbased online game
Calafato, Daniel (2023)
2010
Modeling player experience for content creation
Pedersen, Chris
;
Togelius, Julian
;
Yannakakis, Georgios N.
2009
Modeling player experience in Super Mario Bros
Pedersen, Chris
;
Togelius, Julian
;
Yannakakis, Georgios N.
2014
Modelling of quality of experience for game on demand in cloud-based infrastructure
Zammit, Audrey
2019
Musicking with digital games
Oliva, Costantino
2019
Navigating wonderland : a narratological analysis of storyworlds across media
Azzopardi, Karl