Browsing by Subject Video games

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 1 to 20 of 73  next >
Issue DateTitleAuthor(s)
2018Advanced AI in first person shooter (FPS) gamesAbela, Dylan Luke
2011Analysing the relevance of experience partitions to the prediction of players’ self-reports of affectMartinez, Hector P.; Yannakakis, Georgios N.
2017An analysis of the barriers and drivers of microtransactions in online video gamesAgius, Michael John
2017Apocalypticism in the ‘Final fantasy’ videogame franchiseBrincat, Francesca
2020-03Artificial beings worthy of moral consideration in virtual environments : an analysis of ethical viabilityGualeni, Stefano
2007Capturing player enjoyment in computer gamesYannakakis, Georgios N.; Hallam, John
2010Cellular automata for real-time generation of infinite cave levelsJohnson, Lawrence; Yannakakis, Georgios N.; Togelius, Julian
2017Character design practice : a visual art project exploring elements of character design theory and practice for gamesLeone, Eric
2014Characterizing the digital protagonist : identifying differences between avatars and characters in digital gamesDalli, Elise
2013Collaboration in physical and virtual spaces using augmented reality gamingTheuma, Simon (2013)
2010Combining local and global optimisation for virtual camera controlBurelli, Paolo; Yannakakis, Georgios N.
2011A computational approach towards conflict resolution for serious gamesCheong, Yun-Gyung; Khaled, Rilla; Grappiolo, Corrado; Campos, Joana; Martinho, Carlos; Ingram, Gordon P. D.; Paiva, Ana; Yannakakis, Georgios N.
2014The consumer buying behaviour of a gamer when purchasing a first-person shooter video gameMicallef, Adrian
2014The consumer buying behaviour of a gamer when purchasing a first-person shooter video gameMicallef, Adrian
2015Culture in play digitization of a traditional gamePiano, Andrea (2015)
2017-08De-roling from experiences and identities in virtual worldsGualeni, Stefano; Vella, Daniel; Harrington, Johnathan
2015-06Death in digital games : a thanatological approachNtelia, Renata E.
2017-11-01A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in KrakowWesterlaken, Michelle; Gualeni, Stefano
2007Digital game involvement : a conceptual modelCalleja, Gordon
2007Digital games as designed experience : reframing the concept of immersionCalleja, Gordon