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Browsing by Subject Video games -- Design
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Showing results 1 to 20 of 49
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Issue Date
Title
Author(s)
2014
AI for general strategy game playing
Nielsen, Jon Lau
;
Fedder Jensen, Benjamin
;
Mahlmann, Tobias
;
Yannakakis, Georgios N.
2021
All according to plan : generating mystery game narratives
Amato-Gauci, Alexander (2021)
2021
The anatomy of gameplay : general affect prediction across games and genres
Melhart, David (2021)
2021
Architectural form and affect : a spatiotemporal study of arousal
Xylakis, Emmanouil
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Artificial general intelligence in games : where play meets design and user experience
Thawonmas, Ruck
;
Togelius, Julian
;
Yannakakis, Georgios N.
2015
Automatic puzzle level generation : a general approach using a description language
Khalifa, Ahmed
;
Fayek, Magda
2015
The board game involvement model : a multidimensional analysis of the experience of board game play
Chircop, David (2015)
2012
Co-creating game content using an adaptive model of user taste
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2016
Collision prediction of multiple moving objects
Papp, Juraj
2021
Combining wave function collapse and evolutionary algorithms for controlled content generation
Brellas, Ioannis (2021)
2021
Contrastive learning of generalized game representations
Trivedi, Chintan
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2023
Customers' emotions and openness to product co-creation : an empirical analysis based on EEG data
Biercewicz, Konrad
;
Wiścicka-Fernando, Małgorzata
2017-11-01
A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in Krakow
Westerlaken, Michelle
;
Gualeni, Stefano
2021
Discrete versus ordinal time-continuous believability assessment
Pacheco, Cristiana
;
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Perez-Liebana, Diego
2020
Dungeons & replicants : automated game balancing via deep player behavior modeling
Pfau, Johannes
;
Liapis, Antonios
;
Volkmar, Georg
;
Yannakakis, Georgios N.
;
Malaka, Rainer
2013
The end : aesthetic and ludic topoi in digital entertainment
Canossa, Alessandro
;
Calleja, Gordon
2018
Evolutionary computation and games tutorial
Togelius, Julian
;
Risi, Sebastian
;
Yannakakis, Georgios N.
2018
Evolving missions for Dwarf Quest dungeons
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Executing solution for non-linear narrative structures in video games
Zammit Guglielmi, Jeanluke (2022)
2021
An experimental redesign of historical Maltese architecture for use in virtual 3D environments
Agius, Gabriel (2021)