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Browsing by Subject Video games -- Design
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Showing results 23 to 42 of 49
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Issue Date
Title
Author(s)
2022
The fictional incompleteness of digital gameworlds
Van de Mosselaer, Nele
;
Gualeni, Stefano
2013-05-14
A framework for biometric playtesting of games
Janssen, Dirk
;
Calvi, Licia
;
Gualeni, Stefano
2011
Game studies
Calleja, Gordon
;
Callus, Ivan
2015
Games, literature and imagination
Calleja, Gordon
2022
Gods of the sandbox - Animal crossing : new horizons and the fluidity of virtual environments
Vella, Daniel
2019
Guest editorial special issue on AI-based and AI-assisted game design
Yannakakis, Georgios N.
;
Cook, Michael
;
Colton, Simon
;
Liapis, Antonios
2020
How surroundings tell stories: narrative and spatial Involvement in the SoulsBorne series
Falzon, Enrico
2014
Immersion in virtual worlds
Calleja, Gordon
2016-04
Malta Global Game Jam
Duca, Edward
2017-03
Mighty origins
Camilleri, Cassi
2017
Multi-objective adaptation of a parameterized GVGAI agent towards several games
Khalifa, Ahmed
;
Preuss, Mike
;
Togelius, Julian
2011
Narrative generation in Lord of the Rings online
Calleja, Gordon
2021
The pixels and sounds of emotion : general-purpose representations of arousal in games
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2021
Privileged information for modeling affect in the wild
Makantasis, Konstantinos
;
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2023
Procedurally generating interesting levels in 3D video games
Schimpf, Lukas (2023)
2023
Real-time player adaptable PCG using gameplay analysis techniques
Scicluna, Liam (2023)
2021
The road to AI literacy education : from pedagogical needs to tangible game design
Zammit, Marvin
;
Voulgari, Iro
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2018-03-03
The role of imagination in narrative indie games
Calleja, Gordon
2018-08-10
Self-transformative effects of designing videogames and the challenge of capturing them quantitatively : a case study
Gualeni, Stefano
;
Gomez Maureira, Marcello
2021
SuSketch : surrogate models of gameplay as a design assistant
Migkotzidis, Panagiotis
;
Liapis, Antonios