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Browsing by Subject Video games -- Design
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Showing results 31 to 49 of 49
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Issue Date
Title
Author(s)
2016-04
Malta Global Game Jam
Duca, Edward
2017-03
Mighty origins
Camilleri, Cassi
2017
Multi-objective adaptation of a parameterized GVGAI agent towards several games
Khalifa, Ahmed
;
Preuss, Mike
;
Togelius, Julian
2011
Narrative generation in Lord of the Rings online
Calleja, Gordon
2021
The pixels and sounds of emotion : general-purpose representations of arousal in games
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2021
Privileged information for modeling affect in the wild
Makantasis, Konstantinos
;
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2023
Procedurally generating interesting levels in 3D video games
Schimpf, Lukas (2023)
2023
Real-time player adaptable PCG using gameplay analysis techniques
Scicluna, Liam (2023)
2021
The road to AI literacy education : from pedagogical needs to tangible game design
Zammit, Marvin
;
Voulgari, Iro
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2018-03-03
The role of imagination in narrative indie games
Calleja, Gordon
2018-08-10
Self-transformative effects of designing videogames and the challenge of capturing them quantitatively : a case study
Gualeni, Stefano
;
Gomez Maureira, Marcello
2021
SuSketch : surrogate models of gameplay as a design assistant
Migkotzidis, Panagiotis
;
Liapis, Antonios
2006
Techno-mediated otherworlds
Calleja, Gordon
2011
Towards adaptive virtual camera control in computer games
Burelli, Paolo
;
Yannakakis, Georgios N.
2010
Towards multiobjective procedural map generation
Togelius, Julian
;
Preuss, Mike
;
Yannakakis, Georgios N.
2021
Trace it like you believe it : time-continuous believability prediction
Pacheco, Cristiana
;
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Perez-Liebana, Diego
2019
Visual art of games : a sociological approach to concept art and character design for a game based in Malta.
Dimech, Donna
2016-10
What do you need to setup an indie gaming community?
Aldape, Joseph
;
Ismail, Rami
2011-04-07
What is it like to be a (digital) bat?
Gualeni, Stefano