Browsing by Subject Virtual reality

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Showing results 40 to 59 of 114 < previous   next >
Issue DateTitleAuthor(s)
2016-12The experience machine : existential reflections on virtual worldsGualeni, Stefano
2020The exploration of virtual reality technologies as an artistic post-mediumPolidano, Emanuel
2017Exploring ethics and morality in choice-driven videogamesCassar De Gabriele, Martha-Marie
2020Exploring Freud’s theories on dreams and surrealism through technologyVella, Francesco
2022The fictional incompleteness of digital gameworldsVan de Mosselaer, Nele; Gualeni, Stefano
2014Filmic immersion : an analysis of technique and perspective in contemporary cinemaRawding, Shaun K A
2017A framework for measuring VR-based instruction effectivenessVassallo, Keith; Camilleri, Vanessa; Layfield, Colin; Montebello, Matthew
2010Generating explanations for the construction of formal logic proofsEllul, Graziella (2010)
2022Gods of the sandbox - Animal crossing : new horizons and the fluidity of virtual environmentsVella, Daniel
2020Half-dreaming phantomwise : exploring visual (re)presentations of the Quixotic ‘melancholy farewell’ moment in ‘Through the Looking-Glass and What Alice Found There’Catania, Anthony (2020)
2015Holographic humansMifsud, Nicholas
2019How beep is your love?Dingli, Alexiei
2017A hybrid smartphone-cloud based rendering algorithm for natural video scenes on mobile deviceCaruana, James
2017If you are not experiencing it, you are not understanding it! : using virtual reality to understand migrantsCamilleri, Joseph
2016If you aren’t experiencing it, you’re not understanding it! Using virtual reality to understand migrantsCamilleri, Joe; Scicluna, David; Briffa, Vince; Camilleri, Vanessa; Dingli, Alexiei; Montebello, Matthew
2016‘Il-kontroll tal-qamar fuq id-dinja’ : a research into the hypertext interactive mode of documentaryCalleja, Matthew
2014Immersive AR/VR spacesZammit, Christopher (2014)
2019Immersive captures : the use of augmented and virtual reality as tools for reliving memoryGatt, Zoë Louise
2022Immersive realities : an investigation in what makes virtual realities immersive for the usersVella, Francesco (2022)
2012Interactive 3D visualisation of software metricsSpiteri, Mark (2012)