Browsing by Subject Artificial intelligence

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Issue DateTitleAuthor(s)
2023The 2023 WebNLG shared task on low resource languages. Overview and evaluation results (WebNLG 2023)Cripwell, Liam; Belz, Anya; Gardent, Claire; Gatt, Albert; Borg, Claudia; Borg, Marthese; Judge, John; Lorandi, Michela; Nikiforovskaya, Anna; Soto-Martinez, William
2020A.I. and copyright : are computer-generated works eligible for copyright protection?Farrugia, William (2020)
2021A.I. assisted pedagogical chatbotAttard, Andrew Emanuel (2021)
2013A.I. NannyCassar, Stephen (2013)
2005Abductive runtime verification of Lustre programsSultana, Nikolai (2005)
2021Achieving algorithmic transparency through the right to an explanationSammut, Katrina (2021)
2015Adapting virtual camera behaviour through player modellingBurelli, Paolo; Yannakakis, Georgios N.
2013An adaptive game opponentBezzina, Bernard (2013)
2021Adaptive learning and assessment : from the teachers' perspectivePfeiffer, Alexander; Bezzina, Stephen; Dingli, Alexiei; Wernbacher, Thomas; Denk, Natalie; Fleischhacker, Michael
2023Adopting artificial intelligence for sustainable development : examples of science diplomacy during the COVID-19 pandemicMakakane, Tsepo (2023)
2022Adopting chatbots to enhance public services : an appraisal of the Maltese governments' plans and initiativesBenown, Muona (2022)
2017Advanced AI for enemy management in digital gamesBeshovski, Georgi Hristov
2018Advanced AI in first person shooter (FPS) gamesAbela, Dylan Luke
2022Advanced computingGarg, Deepak; Sarangapani, Jagannathan; Gupta, Ankur; Garg, Lalit; Gupta, Suneet
2021Aerodynamic stall recovery using artificial intelligence techniquesSingh Tomar, Dheerendra (2021)
2013AGAPA : adaptive game artificial intelligence using a player-centered approachIavarone, Stefano (2013)
2023AI and games : the remarkable case of MaltaYannakakis, Georgios N.
2014AI for general strategy game playingNielsen, Jon Lau; Fedder Jensen, Benjamin; Mahlmann, Tobias; Yannakakis, Georgios N.
2005AI game development : synthetic creatures with learning and reactive behaviors [Book Review]Yannakakis, Georgios N.
2005AI game development [Review of the book Synthetic Creatures with Learning and Reactive Behaviors, by A. J. Champandard]Yannakakis, Georgios N.