Browsing by Subject Computer games

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Showing results 1 to 20 of 106  next >
Issue DateTitleAuthor(s)
2011The 2010 Mario AI championship : level generation trackShaker, Noor; Togelius, Julian; Yannakakis, Georgios N.; Weber, Ben; Shimizu, Tomoyuki; Hashiyama, Tomonori; Sorenson, Nathan; Pasquier, Philippe; Mawhorter, Peter; Takahashi, Glen; Smith, Gillian; Baumgarten, Robin
2012Adapting models of visual aesthetics for personalized content creationLiapis, Antonios; Yannakakis, Georgios N.
2015Adapting virtual camera behaviour through player modellingBurelli, Paolo; Yannakakis, Georgios N.
2013AGAPA : adaptive game artificial intelligence using a player-centered approachIavarone, Stefano (2013)
2005AI game development : synthetic creatures with learning and reactive behaviors [Book Review]Yannakakis, Georgios N.
2005AI in computer games : generating interesting interactive opponents by the use of evolutionary computationYannakakis, Georgios N.
2013Alternate reality story tellingCamilleri, Jurgen (2013)
2014An analytical method of assessment of RemoteFX as a cloud gaming platformDepasquale, Etienne; Zammit, Audrey; Camilleri, Michael; Zammit, Saviour; Muscat, Adrian; Mallia, Pierre; Scerri, Stefan
2014Apocalyptic imagery in digital games : a study assessing Darksiders and Darksiders II as artworks in contemporary societySaliba, Matthew (2014)
2003ChAllEnGeR : an online gaming systemEllul, Patrick M. (2003)
2016Cheat detection for games using runtime monitoringMicallef, Niki
2018-12Come here!Camilleri, Cassi; Gualeni, Stefano
2019Conflict of nationsKudde, Dale (2019)
2014Constrained novelty search : a study on game content generationLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2013Controllable procedural map generation via multiobjective evolutionTogelius, Julian; Preuss, Mike; Beume, Nicola; Wessing, Simon; Hagelback, Johan; Yannakakis, Georgios N.; Grappiolo, Corrado
2015Coralize : procedural generation of corals, sponges and reef ecosystemsAbela, Ryan (2015)
2018DATA AgentCerny Green, Michael; Barros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2012The development and implementation of a table tennis computer gameRicci, Kurt (2012)
2012Digging deeper into platform game level design : session size and sequential featuresShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian
2007Digital games as designed experience : reframing the concept of immersionCalleja, Gordon