Browsing by Subject Computer simulation

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Showing results 1 to 20 of 42  next >
Issue DateTitleAuthor(s)
2019Advanced operational models of the apple X undulatorLiang, X.; Calvi, Marco; Kittel, Christoph; Schmidt, Thomas J.; Sammut, Nicholas
2016Agricultural cooperative management and policy (new robust, reliable and coherent modelling tools) a book reviewFerreira, Manuel Alberto M.
2018-11Annual activity report 2017-2018Camilleri, Kenneth P.
2020-10Annual Activity Report 2019-2020Camilleri, Kenneth P.
2016Assessing the options for solving traffic increasing congestion (jam) problems in Malta by optimising public transportConnor, Kurt
2008Best practices and design criteria for minimising the potential for progressive collapse in steel structuresMangani, Katia (2008)
2015Broadband fractal elements phased array antennas for SKAFarhat, Iman Omar
2012A CORF computational model of a simple cell that relies on LGN input outperforms the Gabor function modelAzzopardi, George; Petkov, Nicolai
2012-09A CORF computational model of a simple cell with application to contour detectionAzzopardi, George; Petkov, Nicolai
2017Enhancing handling precision of virtual objects in VR experiencesZammit, Gary
2010Extending neuro-evolutionary preference learning through player modellingMartinez, Hector P.; Hullett, Kenneth; Yannakakis, Georgios N.
2005Extracting 3D shape models and related life knowledge from paper-based sketchesFarrugia, Philip J.; Borg, Jonathan C.; Camilleri, Kenneth P.; Giannini, Franca; Yan, Xiu T.
2011Feature analysis for modeling game content qualityShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian
2013Fusing visual and behavioral cues for modeling user experience in gamesShaker, Noor; Asteriadis, Stylianos; Yannakakis, Georgios N.; Karpouzis, Kostas
2019General video game AI : a multitrack framework for evaluating agents, games, and content generation algorithmsPerez-Liebana, Diego; Liu, Jialin; Khalifa, Ahmed; Gaina, Raluca D.; Togelius, Julian; Lucas, Simon M.
2010Genetic search feature selection for affective modeling : a case study on reported preferencesMartinez, Hector P.; Yannakakis, Georgios N.
2008Gravitas : an extensible physics engine framework using object-oriented and design pattern-driven software architecture principlesVella, Colin (2008)
2008How to model and augment player satisfaction : a reviewYannakakis, Georgios N.
2005Hybrid architecture : analyzing the computer's influence on architectureFelice, Neil (2005)
2016An investigation on how to simulate emotion through an inanimate object : stop motion animation in non-vocal narrativeVassallo, Ezekiel