Browsing by Subject Educational games

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Showing results 1 to 20 of 35  next >
Issue DateTitleAuthor(s)
2021AI-enabled gamification for learning and assessmentBezzina, Stephen; Pfeiffer, Alexander; Dingli, Alexiei
2020Beyond classical gamification : in- and around-game gamification for educationPfeiffer, Alexander; Bezzina, Stephen; Koenig, Nikolaus; Kriglstein, Simone
2021Blockchain technologies in the educational sector. Results of the initial data collectionPfeiffer, Alexander; Bezzina, Stephen; Vella, Vince; Dingli, Alexiei
2020Create digital games for education : dame design as a teaching methodologyWernbacher, Thomas; Reuter, Robert; Denk, Natalie; Pfeiffer, Alexander; Koenig, Nikolaus; Fellnhofer, Katharina; Grixti, Adeleide; Bezzina, Stephen; Jannot, Eric
2019Developing an e-game to aid learning support educators (LSEs) teach basic arithmetic to children with intellectual disabilitiesTabone, Daryl
2020Developing an educational game for children with speech sound disorderCamilleri, Kurt (2020)
2012Development of AI agents on a unity game platformPace Spadaro, Stephen (2012)
2022Enhancing adults’ Maltese language learning through an app powered by game and mobile-based learningŻammit, Jacqueline
2014Exploring on-line game-based learning in the primary classroomAgius, Stephanie
1997-12The fun way of learning German in the primary school : the Eurolanguages projectZarb, Sharon
2014Game design : c2learn project deliverable no. D4.1.2Palosaari Eladhari, Mirjam; Lopes, Phil; Yannakakis, Georgios N.; Nielsen, Jeppe; Liapis, Antonios
2020Games for artificial intelligence and machine learning education : review and perspectivesGiannakos, Michail; Voulgari, Iro; Papavlasopoulou, Sofia; Papamitsiou, Zacharoula; Yannakakis, Georgios N.
1999Games in learningMangani, Jennifer (1999)
2019Games, design and assessment : how game designers are doing it rightBezzina, Stephen
2017Gamified beaconsMizzi, Daniel
2016Gamify your classroom! – A guidebook tool for an alternative pedagogical approach to class-based teachingCamilleri, Vanessa; Dingli, Alexiei; Montebello, Matthew
2018Generating levels that teach mechanicsCerny Green, Michael; Khalifa, Ahmed; Barros, Gabriella A. B.; Nealen, Andy; Togelius, Julian
2021Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education studentsVoulgari, Iro; Zammit, Marvin; Stouraitis, Elias; Liapis, Antonios; Yannakakis, Georgios N.
2022Learn to machine learn via games in the classroomZammit, Marvin; Voulgari, Iro; Liapis, Antonios; Yannakakis, Georgios N.
2021Lessons learnt from the user journey of well-known digital games for the development of educational softwarePfeiffer, Alexander; Denk, Natalie; Wernbacher, Thomas; Bezzina, Stephen