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Browsing by Subject Human-computer interaction
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Showing results 1 to 20 of 306
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Issue Date
Title
Author(s)
2018
Accessible choral ensembles for visually impaired singers
Galea, Claire
;
Porter, Chris
2013
Active player modelling
Togelius, Julian
;
Shaker, Noor
;
Yannakakis, Georgios N.
2016
Adaptable & adaptive personalised news recommendation interface
Cuschieri, Nigel
2015
Adapting virtual camera behaviour through player modelling
Burelli, Paolo
;
Yannakakis, Georgios N.
2013-08
Adaptive game level creation through rank-based interactive evolution
Liapis, Antonios
;
Martinez, Hector P.
;
Togelius, Julian
;
Yannakakis, Georgios N.
2024
Aesthetics and usability of statistics data visualisation through charts : an eyetracking study as a tool for chart analysis
Wlekły, Patryk
2023
AI and games : the remarkable case of Malta
Yannakakis, Georgios N.
2005
AI in computer games : generating interesting interactive opponents by the use of evolutionary computation
Yannakakis, Georgios N.
2019
An AI with empathy?
Bondin, Luca
;
Dingli, Alexiei
2011
Analysing the relevance of experience partitions to the prediction of players’ self-reports of affect
Martinez, Hector P.
;
Yannakakis, Georgios N.
2009
Analyzing the impact of camera viewpoint on player psychophysiology
Perez Martinez, Hector
;
Jhala, Arnav
;
Yannakakis, Georgios N.
2022
The Arousal video Game AnnotatIoN (AGAIN) dataset
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Assessing task difficulty in software testing using biometric measures
Camilleri, Daryl
;
Micallef, Mark
;
Porter, Chris
2017
Augmented reality in exploratory testing activities
Borg, Samuel
2021
Automated on-page usability testing
Baldacchino, Joseph (2021)
2020
Automatic critical mechanic discovery using playtraces in video games
Cerny Green, Michael
;
Khalifa, Ahmed
;
Barros, Gabriella A. B.
;
Machado, Tiago
;
Togelius, Julian
2020
Automatic detection and classification of head movements in face-to-face conversations
Paggio, Patrizia
;
Gatt, Albert
;
Klinge, Roman
2009
Automatic facial expression recognition system (AFER)
Kind, Adrian (2009)
2017
Axiological world picture of the virtual language personality in blog-discourse space
Evsyukova, Tatyana Vsevolodovna
;
Agababyan, Susanna Rubenovna
;
Kotelnikova, Evgenya Vladimirovna
;
Germasheva, Tatyana Martirosovna
2023
Blink, pull, nudge or tap? The impact of secondary input modalities on eye-typing performance
Porter, Chris
;
Zammit, Gary