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Browsing by Subject Human-computer interaction
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Showing results 1 to 20 of 161
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Issue Date
Title
Author(s)
2013
Active player modelling
Togelius, Julian
;
Shaker, Noor
;
Yannakakis, Georgios N.
2016
Adaptable & adaptive personalised news recommendation interface
Cuschieri, Nigel
2015
Adapting virtual camera behaviour through player modelling
Burelli, Paolo
;
Yannakakis, Georgios N.
2013-08
Adaptive game level creation through rank-based interactive evolution
Liapis, Antonios
;
Martinez, Hector P.
;
Togelius, Julian
;
Yannakakis, Georgios N.
2005
AI in computer games : generating interesting interactive opponents by the use of evolutionary computation
Yannakakis, Georgios N.
2011
Analysing the relevance of experience partitions to the prediction of players’ self-reports of affect
Martinez, Hector P.
;
Yannakakis, Georgios N.
2017
Augmented reality in exploratory testing activities
Borg, Samuel
2017
Axiological world picture of the virtual language personality in blog-discourse space
Evsyukova, Tatyana Vsevolodovna
;
Agababyan, Susanna Rubenovna
;
Kotelnikova, Evgenya Vladimirovna
;
Germasheva, Tatyana Martirosovna
2017
Board game prototyping to co-design a better location-based digital game
Jones, Catherine Emma
;
Liapis, Antonios
;
Lykourentzou, Ioanna
;
Guido, Daniele
2016
Boosting computational creativity with human interaction in mixed-initiative co-creation tasks
Liapis, Antonios
;
Yannakakis, Georgios N.
2016
A brain-computer interface for rapid image searching
Calleja, Elysia
2014-08
The C2create authoring tool : fostering creativity via game asset creation
Lopes, Phil
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2016
Can computers foster human users' creativity? Theory and praxis of mixed-initiative co-creativity
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Alexopoulos, Constantine
;
Lopes, Phil
2006
Capturing entertainment through heart rate dynamics in the playware playground
Yannakakis, Georgios N.
;
Hallam, John
;
Lund, Henrik Hautop
2007
Capturing player enjoyment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2018
Capturing the virtual movement of paintings : a game and a tool
Kontiza, Kalliopi
;
Liapis, Antonios
;
Padfield, Joseph
2014
The case for a mixed-initiative collaborative neuroevolution approach
Risi, Sebastian
;
Zhang, Jinhong
;
Taarnby, Rasmus
;
Greve, Peter
;
Piskur, Jan
;
Liapis, Antonios
;
Togelius, Julian
2018-04
Cognitive emotions in e-learning processes and their potential relationship with students’ academic adjustment
D'Errico, Francesca
;
Paciello, Marinella
;
De Carolis, Bernardina
;
Vattanid, Alessandro
;
Palestra, Giuseppe
;
Anzivino, Giuseppe
2019
Collecting, interpreting and implementing user data in organisations to provide a better user experience
Curmi, Isaac
2010
Combining local and global optimisation for virtual camera control
Burelli, Paolo
;
Yannakakis, Georgios N.