Browsing by Subject Simulation games in education

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Showing results 1 to 17 of 17
Issue DateTitleAuthor(s)
2021AI-enabled gamification for learning and assessmentBezzina, Stephen; Pfeiffer, Alexander; Dingli, Alexiei
2020Beyond classical gamification : in- and around-game gamification for educationPfeiffer, Alexander; Bezzina, Stephen; Koenig, Nikolaus; Kriglstein, Simone
2021Blockchain technologies in the educational sector. Results of the initial data collectionPfeiffer, Alexander; Bezzina, Stephen; Vella, Vince; Dingli, Alexiei
2020Create digital games for education : dame design as a teaching methodologyWernbacher, Thomas; Reuter, Robert; Denk, Natalie; Pfeiffer, Alexander; Koenig, Nikolaus; Fellnhofer, Katharina; Grixti, Adeleide; Bezzina, Stephen; Jannot, Eric
2012Development of AI agents on a unity game platformPace Spadaro, Stephen (2012)
2017Experiences of digital game making with eleven year oldsBusuttil, Leonard
2014Exploring on-line game-based learning in the primary classroomAgius, Stephanie
2019Games, design and assessment : how game designers are doing it rightBezzina, Stephen
2016Gamify your classroom! – A guidebook tool for an alternative pedagogical approach to class-based teachingCamilleri, Vanessa; Dingli, Alexiei; Montebello, Matthew
2021Lessons learnt from the user journey of well-known digital games for the development of educational softwarePfeiffer, Alexander; Denk, Natalie; Wernbacher, Thomas; Bezzina, Stephen
2015Looking beyond museum artworks : exploring paintings through games and the digital reconstruction of canvas and pigment making techniques as an educational experienceMuscat, Amanda
2016Minecraft schooling : digital learning for junior yearsBusuttil, Leonard; Gruppetta, Christina; Camilleri, Vanessa
2019-02Mobile learning via educational apps : an interpretative studyCamilleri, Adriana Caterina; Camilleri, Mark Anthony
2017-10-06The students' perceptions of digital game-based learningCamilleri, Mark Anthony; Camilleri, Adriana Caterina
2019-02The students’ intrinsic and extrinsic motivations to engage with digital learning gamesCamilleri, Mark Anthony; Camilleri, Adriana Caterina
2021Teaching financial literacy around the topic of games : a case studyWernbacher, Thomas; Denk, Natalie; Pfeiffer, Alexander; Bezzina, Stephen; Fleischhacker, Michael
2021The use of blockchain technologies to issue and verify micro-credentials for customised educational journeys : presentation of a demonstratorPfeiffer, Alexander; Bezzina, Stephen; Wernbacher, Thomas; Vella, Vince; Dingli, Alexiei; Denk, Natalie