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Showing results 8142 to 8161 of 21077
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Issue Date
Title
Author(s)
2006
G.U.L. : Graph Utility Library
Spiteri, Clint (2006)
2012
Gabra ta' prietki ta' Frangisku Saverju Baldacchino traskritti u analizzati
Grima, Jade
2001
Gabra ta' rizorsi kulturali ghat-taghlim mill-arkivji tal-PBS - Radju
Grech, Claire (2001)
;
Calleja, Colette (2001)
2020
GAImE : Investigating game AI for enhanced user experience
Vella, David
2021
Gait rehabilitation in post-stroke patients : functional electrical stimulation vs standard care
Borg, Michela (2021)
2008
The ‘Gallerija Feniċi’ and its fostering of a new artistic sensibility
Attard, Matthew (2008)
2009
Gambling in Malta : a sociological perspective
Sciberras, William (2009)
2015
Game of thrones : a critical heterotopic reading of architectural space
Mayl, Sean (2015)
2002
Game playing using game records
Fardell, Mariella (2002)
2014
Games and the open world : reading digital games through literary theory
Harrington, Johnathan
1996
Games as a learning medium for 6 to 7 year-old pupils
Galea, Joanna (1996)
;
Grima, Marquita (1996)
2015
Games at work : employee engagement through gamification techniques at the University of Malta
Grech, Elizabeth Joan
2017
Gamete donation : the right of the child to donor identification
Pace, Martina
2015
Gameworlds : a study on the narratology of fictional worlds in videogames
Aquilina, Glenn
2017
A gamified beacon based conference management system
Zerafa, Kenneth
2017
Gamified beacons
Mizzi, Daniel
2016
Gamifying formalised learning in Computing
Schembri, Bernice
2016
The gaming industry in Malta : a regulatory perspective
Zammit, Andrew
2000
Ganni A. Cilia, edukatur u kittieb : ħajtu u ħidmietu
Abela, Louise (2000)
;
Agius, Charmaine (2000)
2015
A gap analysis on an English language school operating in Malta, comparing customer expectations against customer perception
Baldacchino, Alistair Patrick