Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/10982
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dc.date.accessioned2016-06-21T07:35:44Z
dc.date.available2016-06-21T07:35:44Z
dc.date.issued2015
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/10982
dc.descriptionB.SC.IT(HONS)en_GB
dc.description.abstractGame character believability is often understood as the ability of a game character to convince a human observer that it is being controlled by a human rather than by an artifi cial agent. Behaviour is generally assumed to be the main contributor to the character's believability. The hypothesis that the game's level design also influences game character believability is the main focus of this study. Preference learning was used in an attempt to model this hypothetical relationship and thus determine whether the hypothesis holds and to what extent. A series of experiments was conducted whereby hypothetical models of this mapping were inferred using diff erent algorithms. The highest accuracy obtained is that of 72.83%. Game level parameters were shown to have an indirect eff ect on believability as modelled in this study. Further work on this study opens up the possibility of optimising game character believability using level parameters.en_GB
dc.language.isoenen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectVideo game charactersen_GB
dc.subjectComputer animationen_GB
dc.subjectComputer games -- Programmingen_GB
dc.subjectComputer games -- Designen_GB
dc.titleInvestigating the impact of platformer game levels on game character believabilityen_GB
dc.typebachelorThesisen_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.publisher.institutionUniversity of Maltaen_GB
dc.publisher.departmentFaculty of Information and Communication Technology. Department of Intelligent Computer Systemsen_GB
dc.description.reviewedN/Aen_GB
dc.contributor.creatorCamilleri, Elizabeth
Appears in Collections:Dissertations - FacICT - 2015
Dissertations - FacICTAI - 2015

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