Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/11662
Title: An automatically tailored experience
Other Titles: Students' THINKing
Authors: Farrugia, Vincent E.
Keywords: Electronic games
Games
Issue Date: 2014-09
Publisher: University of Malta
Citation: THINK magazine. 2014. (10). p.6
Abstract: Digital games need to keep players engaged. Since games are interactive media, achieving this goal means that game designers need to anticipate player actions to create a pre-designed experience. http://www.um.edu.mt/think/an-automatically-tailored-experience/
URI: https://www.um.edu.mt/library/oar//handle/123456789/11662
Appears in Collections:Think Magazine, Issue 10
Think Magazine, Issue 10

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